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Below is a complete list of the Act of Aggression Chimera units, structures and upgrades, detailing everything you need to know including hit points of units, costs, requirements and power consumption. Use this chart to make sure your units are fully upgraded and you have all the requirements needed to meet those upgrades.
Below is an infographic detailing each unit’s fire range and what they are effective against. Each distance is calculated based on the grid radar squares.
[1] = Sword Protocol required
[2] = Shield Protocol required
Name | Cost | Resist | Function | Constructs | Unlocks | Requires | Upgrades Available | Power |
Air Control Center [2] HP: 100 | 3000g | Avg. | Calls in fighters, fighter-bombers & bombers. (Max 3) | AWACS Link Corax PAK FA nEUROn | – | – | – | -3 |
Anti-Ballistic Center [1 & 2] HP: 140 | 1750g 250r | Avg. | Deploys units able to intercept tactical weapons. | ANTEY-2500 |  – | – | Advanced Software Launches Expansion | -3 |
Barracks HP: 80 | 800g | Low | Deploys infantry units & allows research in technological upgrades. | Grenadier [2] Felin SAS Exosoldier [1] | Prison Support Bay | – | Non-Lethal Tactics [2] Du Rounds NLOS System [2] CQC Training [1] | -1 |
Defensive Center [2] HP:140 | 750g 1500a | Avg. | Allows research of technological upgrades & new abilities | – | – | Â – | Autorepair IGLA Missiles Mast-Mounted Sight Spectra MICA Missiles | Â -2 |
Helipad HP:Â 80 | 1000g 1000a | Â Avg. | Deploys attack, recon & transport helicopters | Tigre Valor [1] | Spear Vehicle Bay | Mistral Missiles [2] Hellfire Missiles [1] Trigat-LR Missiles [1] | -1 | |
HQ HP: 400 | 3000g 5000a | High | Stocks Resources & generates gold. | Recon UGV | Breaching Training Engineer Field Kit [1] Supply Field Kit Rare Earth Extraction Protocol [1&2] | – | Shield Protocol Sword Protoc0l | +10 |
Omega Blitzer [1&2] HP: 160 | 2000a 1000r | Avg. | Able to fire indirect devastating bombardment anywhere on the battlefield. | Omega Ammunition | – | – | -3 | |
Outpost HP: 80 | 1500a | Low | Stocks resources & generates electricity. | – | – | – | Construction Outpost Repair Outpost [2] Income Outpost [1] | +4 |
Prison HP: 40 | 1000g 500a | Avg. | Can detain up to 10 prisoners of war Heals and revives wounded infantry anywhere. Trade 5 PoWs= 1500r. 10 PoWs= 3000r | – |  – |  Barracks | – | -1 |
Rare Earth Outpost HP: 50 | 500a | Low | Stocks rare earth resources. | – | – | Rare Earth Extraction Protocol [1&2] | – | – |
Refinery HP: 175 | 1600g | Avg. | Extracts Oil, Aluminium and Rare. | Crusher (harvesters) | – | – | Rare Earth Extraction Protocol | Â – |
Research Lab [1] HP: 140 | 750g 1500a | Avg. | Allows research of technological upgrades or new abilities. | Intelligent Suspension Stingler Missiles ATAKA Missiles NURS Rockets X-38 Stealth Missiles | -2 | |||
Sentinel Turret HP: 60 | 750a | Avg. | Defense turret, efficient against infantry & light vehicles. Â Against aircraft with upgrade. | – | – | HQ | Anti-tank Gun [2] Starstreak AA Missiles [2] CIWS System | -2 |
Spear Vehicle Bay HP: 140 | 2600g | Avg | Deploys light vehicles. | Puma Pantsir [2] Rhino [1] | – | HQ | 57E6-E Missiles [2] Passenger Accommodation Spike-LR Missiles [1] V-LAP Shells [1] Weapon Tracking Radar [1&2] | -1 |
Support Bay HP: 140 | 1500g 500a | Low | Deploys fiare support & recon units | Metal Storm [1] Ninja Namer ADS [1&2] | – | Barracks | Improved ADS [1] Iron Fist [2] Medical Namer [2] Type 91 Missiles [2] | Â -1 |
Sword Vehicle Bay [1] HP: 180 | 4750g | High | Â Deploys tanks & artillery units. | Fennek Terminator Buratino | Â – | AGS-30 | Â -3 | |
Syntech Lab [1&2] HP: 40 | 4000g | Avg. | Generates 10a every 2 seconds. | – | – | – | – | Â -2 |
Name | Cost | Resist | Function | Constructs | Unlocks | Requires | Upgrades Available | Power |
Mobile Chimera Units
[1] = Sword Protocol required
[2] = Shield Protocol required
(u) = With Upgrade.
Unit | Source | Cost | Function | Against | Upgrades available |
ADS [1&2] HP: 5 | Support Bay | 500a 250r | Light combat vehicle armed with non-lethal area of effect weapon. Able to blind & slow enemy infantry units in its area of effect. | Infantry Vehicles (u) Buildings (u) | Improved ADS (Support Bay) |
Antey-2500 HP: 20 | Anti-Ballistic Center [1 & 2] | 1000g 500r | Mobile anti-ballistic missile launcher armed with two tactical missiles. Very efficient against aircraft. Able to intercept any tactical weapons & detect enemy stealth aircraft. | Aircraft Missiles | Advanced Softwares (Anti-Ballistic Center) [1&2] Launcher Expansion (Anti-Ballistic Center) [1&2] |
AWACS Link | Air Control Center [2] | 750a 400r | Deploys an Airborne Warning and Control System plane (AWACS) at high altitude. Greatly increases the detection range for approaching enemy aircraft. | – | – |
Buratino HP: 35 | Sword Vehicle Bay [1] | 750g 750a 250r | Armored Multiple Rocket Launcher vehicle. Efficient against infantry & buildings at medium range. May ignite a fire in the targeted area. | Buildings Infantry | NURS Rockets (Research Lab) [1] |
Corax | Air Control Center [2] | 1000a | Unarmed recon drone with optical camouflage. Able to detect enemy stealth units. Equipped with advanced counter-measures which deter most enemy attacks. | – | – |
Crusher HP: 5 | Refinery | 350g | Light logistical vehicle, unarmed. Can transport resources from refinery to depot. | – | Supply Field Kit (HQ) |
Exosoldier [1] HP: 14 | Barracks | 250g 400a | Soldier suited with an exoskeleton armed with a BRG-15 15.5mm HMG. Effective against vehicles. Very efficient against infantry. Can occupy buildings & capture enemy soldiers. | Infantry Vehicles | Autorepair (Defensive Center) [2] Breaching Training (HQ) Intelligent Suspension (Research Lab) [1] |
Felin HP: 7 | Barracks | 250g | Soldier armed with FAMAS FELIN assault rifle. Efficient against infantry. Can occupy buildings & capture enemy soldiers. | Infantry | Breaching Training (HQ) CQC Training [1] (Barracks) |
Fennek HP: 8 | Sword Vehicle Bay [1] | 500g 250a | Light transport vehicle, armed with grenade-launcher. Very efficient against infantry. Has optical camouflage. Can fire Smoke rounds. | Aircraft (u) Infantry | Mast-Mounted Sight (Defensive Center) [2] Stinger Missiles (Research Lab) [1] |
Grenadier [2] HP: 18 | Barracks | 400g 200a | Fire support team armed with a Y3 automatic grenade-launcher. Efficient against infantry & buildings. Fires incendiary rounds. | Buildings Infantry | NLOS System [2] (Barracks) |
Kodiak | HQ | – | Builds structures | – | Engineer Filed Kit (HQ) |
Metal Storm [1] HP: 10 | Support Bay | 400a | Light ground drone arm with quad grenade-launcher. Huge firepower at short range. Effective against helicopters. Very effective against infantry & buildings. Has optical camouflage. | Buildings Helicopters Infantry | Autorepair (Defensive Center) [2] Intelligent Suspension (Research Lab) [1] |
Namer HP: 40 | Support Bay | 800g 200a | Heavily armored transport vehicle armed with M2HB Browning HMG. Efficient against infantry. Can transport up to 10 soldiers. | Infantry Missiles (u) | Medical Namer [2] (Support Bay) Iron Fist [2] (Support Bay) |
nEUROn [1] | Air Control Center [2] | 750g 500a | Ground attack drone with optical camouflage. Very efficient against vehicles & buildings. | Aircraft (u) Buildings Infantry | MICA Missiles (Defensive Center) [2] |
Ninja HP: 10 | Support Bay | 600g 300a | Light recon helicopter, unarmed. Has optical camoduflage. Able to detect stealth units. | – | Type 91 Missiles [2] (Support Bay) |
Omega Ammunition [1] | Omega Blitzer [1&2]] | 1000a 500r | Loads Omega Blitzer with one ready-to-fire laser salvo | Buildings Infantry Vehicles | – |
PAK FA | Air Control Center [2] | 2800g 250a | Air superiority fighter with optical camouflage. Very efficient against aircraft at long range. | Aircraft | SPECTRA [2] (Defensive Center) X-38 Stealth Missiles [1] (Research Lab) |
Pantsir [2] HP: 15 | Spear Vehicle Bay | 1800g | Armored anti-aircraft vehicle armed with twin 30mm autocannons. Efficient against aircraft, infantry & vehicles. Able to intercept enemy missiles & detect enemy stealth aircraft. | Aircraft Infantry Vehicles Missiles | 57E6-E Missiles [2] (Spear Vehicles Bay) |
Puma HP: 8 | Spear Vehicle Bay | Â 1100g | Armored combat vehicle armed with long range autocannon. Very efficient against infantry. | Infantry Vehicles (u) | Passenger Accommodation +4hp (Spear Vehicles Bay) Spike-LR (Spear Vehicles Bay) [1] |
Recon UGV HP: 4 | HQ | 1000g | Light ground drone, armed with a quad grenade-launcher. Huge firepower at short range. Very efficient against infantry. Efficient against helicopters. Able to detect stealth units & resource fields at very long range. | Infantry Helicopters | Â – |
Rhino [1] HP: 10 | Spear Vehicle Bay | 2500g | Self-propelled gun armed with a 155mm heavy howitzer. Efficient against infantry & buildings. Able to fire on the move. | Buildings Infantry | V-Lap Shells (Spear Vehicles Bay) Weapon Tracking Radar (Spear Vehicles Bay) |
SAS HP: 4 | Barracks | 650g | Sniper armed with a Barrett M107A2 anti-material rifle. Effective against vehicles, very effective against infantry & ignores enemy covers. Can occupy buildings & capture enemy soldiers. | Infantry Vehicles | Breachign Training (HQ) DU Rounds (Barracks) |
Terminator HP: 40 | Sword Vehicle Bay [1] | 1000a | Heavy combat vehicle armed with two 30mm autocannons. Efficient against infantry & buildings. Able to intercept enemy missiles | Aircraft (u) Buildings Infantry Missiles Vehicles (u) | Igla Missiles (Defensive Center) [2] Ataka Missiles (Research Lab) [1] AGS-30 |
Tigre HP: 15 | Helipad | 2500g | Attack helicopter armed with 30mm autocannon & incendiary rockets. Efficient against infantry & buildings. Uses flares to deflect incoming missiles. | Aircraft (u) Buildings Infantry Vehicles (u) | Mast-Mounted Sight (Defensive Center) [2] Mistral Missiles (Helipad) [2] Trigat-LR Missiles (Helipad) [1] |
Valor [1] HP: 20 | Helipad | 1000a 500a | Heavy transport helicopter armed with rockets. Efficient against infantry & buildings. Can transport up to 10 soldiers or 1 light vehicle (ADS, Antey, Buratino, Fennek, Metal Storm, Namer, Pantsir, PUMA, RHINO) | Buildings Infantry Vehicles (u) | SPECTRA (Defensive Center) [2] Hellfire Missiles Stinger Missiles (Research Lab) [1] |
Unit | Source | Cost | Function | Against | Upgrades Available |
Chimera Upgrades
[1] = Sword Protocol required
[2] = Shield Protocol required
Name | For | Details | Via | Cost | Gen | Individually |
 57E6-E Missiles [2] | Pantsir | Equips Pantsirs with dual-purpose missiles, granting them the ability to engage both aircraft & vehicles. Missiles fired by salvos of two. | Spear Vehicle Bay | 750g 1500a | Y | |
Advanced Repair System | Repair Outpost | Increases range and speed of repairs for nearby vehicles & buildings. | Repair Outpost [2] | 1000g | Y | |
Advanced Software | Antey-2500 | Increases the Antey-2500’s missile range. | Anti-Ballistic Center [1&2] | 1500g 250r | Y | |
AGS-30 [1] | Terminator | Equips Terminators with an AGS-30 grenade-launcher. Short range, but high rate of fire and very efficient against infantry. Needs ATAKA Missiles and IGLA Missiles (Defensive Center) [2] | Sword Vehicle Bay [1] | 1500a 750r | Y | |
Anti-tank Gun [2] | Sentinel Turret | Equips the turret with an anti-tank gun. Increases its efficiency against vehicles. | Sentinel Turrect | 750g | Y | |
ATAKA Missiles [1] | Terminator | Equips Terminators with an anti-tank missile. High rate of fire but only deals average damage. | Research Lab [1] | 2000a | Y | |
Autorepair [2] | Exosoldier Metal Storm | Exosoldiers and Metal Storms slowly regenerate the damage they’ve received. | Defensive Center [2] | 1750a | Y | |
Breaching Training | Felin SAS Exosldiers | Grants the Felins, SAS and Exosoldiers ability to capture enemy buildings. | HQ | 1000a | Y | |
CIWS System | Sentinel Turret | Grants this turret the ability to intercept enemy missiles. | Sentinel Turret | 500g | Y | |
CQC Training [1] | Felins | Provides close-quarter combat training to the Felins. Increases the Felins’ damage and grants them the ability to fire on the move. | Barracks | 250g 1000a | Y | |
Construction Outpost | Outpost | Transformation into Construction Module. Allows construction of SPEAR Protocol buildings around the outpost. |  Outpost | 1000g 2000a | Y | |
DU Rounds | SAS | The SAS sniper rifle fires depleted uranium rounds. Increases anti-vehicle damage. | Barracks | 750a | Y | |
Engineer Field Kit [1] | Kodiak (construction vehicle) | Increases the Kodiak constructors’ hit points. Grants them self-defense weapon & optical camouflage. | HQ | 500g 500a | Y | |
Full Extraction Protocol | Refinery | Attaches an additional extractor to the refinery. Doubles the excavation rate. | Refinery | 1000g | Y | |
Hellfire Missiles [1] | Valor | Equips Valors with long-range anti-tank missiles. Low rate of fire but deals heavy damage. | Helipad | 1250g | Y | |
IGLA Missiles [2] | Terminators | Equips Terminators with Igla anti-aircraft missiles. Missiles are fired by salvos of two. High rate of fire but only deals average damage. | Defensive Center [2] | 2000g | Y | |
Improved ADS [1] | ADS | Grants the ADS’ the ability to target buildings & Vehicles in addition to infantry. | Support Bay | 500a 400r | ||
Income Outpost [1&2] | Outpost | Transformation into Income Module. The Outpost will generate 10g every 2 seconds. | Outpost | 2000a |  Y | |
Intelligent Suspension [1] | Exosoldier Metal Storm | Doubles Exosoldiers & Metal Storms’ speed. | Research Lab [1] | 1000g 750a | Y | |
Iron Fist [2] | Namers | Namers are upgraded with Iron Fist system. Grants them the ability to intercept missiles. | Support Bay | 500g 500a | Y | |
Launchers Expansion | Antey-2500 | Doubles the Antey-2500’s amount of missiles tubes. | Anti-Ballistic Center [1&2] | 1000a 250r | Y | |
Mast-Mounted Sight [2] | Tigre Fennek | Increases Tigres and Fenneks’ sight & firing range. Grants them ability to detect stealth units and fire their missiles indirectly. | Defensive Center [2] | 500g 500a | Y | |
Medical Namer [2] | Namer | Grants Namers the ability to heal the soldiers they carry or that are standing nearby. | Support Bay | 1000g | Y | |
MICA [2] | nEUROn | Equips nEUROn with MICA anti-aircraft missiles. Missiles are fired in salvos. Greatly improves efficiency against helicopters & planes | Defensive Center [2] | 500a 250r | Y | |
Mistral Missiles[2] | Tigre | Equips Tigres with 4 anti-aircraft missiles fired in salvos. Very high rate of fire but only deals average damage. | Helipad | 750a | Y | |
NLOS System [2] | Grenadier | Grants the Grenadier teams the ability to fire indirectly at units hidden by an obstacle as well as doubling the range of fire. | Barracks | 500a | Y | |
Non-Lethal Tactics [2] | Infantry | Increases the chances of knocking down enemy soldiers. Increases the probability of making prisoners. | Barracks | 1000g | Y | |
NURS Rockets [1] | Buratino | Increases both range and damage of Buratinos’ rockets, as well as the duration of fire they start. | Research Lab [1] | 500a 500r | Y | |
Passenger Accommodation | Pumas | Grants Pumas ability to transport up to 4 infantry. Adds reactive armor bricks, improving hit points (+4 hp). | Spear Vehicle Bay | 1500g | Y | |
Rare Earth Extraction Protocol [1 & 2] | Refinery | Every refinery may now process Rare Earth Elements | HQ | 1000g 1000a | Y | |
Repair Outpost [2] | Outpost | Transformation into Repair Module. The outpost will automatically repair buildings & vehicles nearby. | Outpost | 1500g | Â Y | |
Shield Protocol | – | Allows deployment of Chimera’s defense-oriented units. | HQ | 1500g 3000a | Y | |
Spectra [2] | Tigre Valor | Grants Valors and PAK FAs ability to deflect enemy missiles targeting them. Gives them chance to avoid incoming missiles. | Defensive Center [2] | 750g 1500a | Y | |
Spike-LR Missiles [1] | Pumas | Equips Pumas with long range anti-tank missiles. Low rate of fire but deals heavy damage. May be fired at a position. | Spear Vehicle Bay | 2000a | Y | |
Starstreak AA Missile [2] | Sentinel Turret | Equips this turret with anti-aircraft missiles. Greatly improves efficiency against helicopters & planes. | Sentinel Turret | 750g | Y | |
Stinger Missiles [1] | Valor Fewnnek | Equips Valors and Fenneks with Stinger anti-aircraft missiles. Increases efficiency against aircraft. | Research Lab [1] | 250g 500a | Y | |
Supply Field Kit | Crushers (harvesters) | Equips the Crushers with armor and a 20mm autocannon. | HQ | 1600g 150a | Y | |
Sword Protocol | – | Allows deployment of Chimera’s assault-oriented units. | HQ | 1500g 3000a | Y | |
Trigat-LR Missiles [1] | Tigre | Equips Tigres with anti-tank missiles. High rate of fire but only deals average damage. | Helipad | 1000a | Y | |
Type 91 Missiles [2] | Ninjas | Equips Ninjas wtih long range anti-aircraft missiles. Low rate of fire butdeals heavy damage. | Support Bay | 1500a | Y | |
V-LAP Shells [1] | Rhino | Greatly increases the Rhinos’ firing range. | Support Bay | 750g 1000a | Y | |
Weapon Tracking Radar [1&2] | Rhino | Enemy artillery units within the Rhinos’ range are revealed when they open fire. | Spear Vehicle bay | 800g 300r | Y | |
X-38 Stealth Missiles | PAK FA | Equips PAK FAs with X-38s stealth air-to-ground missiles. | Research Lab [1] | 750r | Y | |
Upgrade | For | Details | Via | Cost | Perm | Individ |
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Published: Sep 2, 2015 12:19 am