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Warhammer 40k Chaos Gate Daemonhunters Apothecary Class Guide Best Skills Loadouts

Warhammer: Chaos Gate – Daemonhunters ⁠— Apothecary class guide

Keep your team in tip-top condition with the Apothecary in Warhammer 40K: Chaos Gate - Daemonhunters.

The Apothecary is a starter class in Warhammer 40K: Chaos Gate – Daemonhunters. This Grey Knight has an integral role on the battlefield, as he’s able to buff and heal your teammates. Here’s our Warhammer 40K: Chaos Gate – Daemonhunters Apothecary class guide to help you with the best skills and loadouts for this unit.

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Note: For more information, check out our Warhammer 40K: Chaos Gate – Daemonhunters guides and features hub.

 

Warhammer 40K: Chaos Gate – Daemonhunters Apothecary class guide

To be clear, there are some overlaps among the classes in Warhammer 40K: Chaos Gate – Daemonhunters. As such, we won’t discuss every single perk in the skill tree. Instead, we’ll simply talk about the core abilities and ideal picks for the Apothecary.

Base talents

  • Apothecary – Can equip the Narthecium, giving access to the Battlefield Medicine ability.
  • Preferred talent roll 1: Skull Keeper – +1 use for Servo Skulls.
  • Preferred talent roll 2: Great Destiny – +2 max HP, +1 max WP, and +1 damage for all melee attacks; cannot gain Resilience.
  • Preferred talent roll 3: Venerable Soul – +1 WP.

Core skills

  • Terminator Armor – Can equip Terminator Armor.
  • Upgrade: Afflict Bleed – Psybolt causes bleed affliction for two turns (target suffers 2 damage per turn).
  • Willpower – +2 max WP.
  • Willpower – +2 max WP.

Warhammer 40k Chaos Gate Daemonhunters Apothecary Class Guide Best Skills Loadouts 1

Ideal options

  • Warp Speed Discipline
    • Warp Speed Biomancy – Target a teammate within 1 range to give +2 crit damage with melee attacks and +1 move speed for two turns.
    • Upgrade: Crit Damage – Target gains +2 crit damage for melee attacks.
    • Upgrade: Move Speed – Target gains +1 move speed.
  • Iron Arm Discipline
    • Iron Arm Biomancy – Target a teammate within 1 range to give +1 stun with melee attacks for one turn.
    • Surgical Adept – When you use a Biomancy ability, you have a 50% chance to gain +1 AP.
    • Upgrade: Stun – Gain +1 stun.
    • Upgrade: Duration – Ability lasts for one more turn.
  • Battlefield Medicine Upgrades
    • Upgrade: Heal – +2 heal.
    • Warp Charge – +1 AP and +5 heal.
  • Servo Skull Upgrades
    • Equipment Unlock – Gain an extra Wargear Slot for a Servo Skull.
    • Upgrade: Ammo – Servo Skulls gain +1 ammo.
    • Unlock: Apothecarion Skull – When this is equipped, all Biomancy abilities can target any range.

Preferred loadout and battlefield role

  • Weapons – Storm Bolter + Narthecium.
  • Armor – N/A
  • Wargear – Extractor Servo Skull + Apothecarion Servo Skull + Medicae Skull.

With the above setup, your Apothecary class in Warhammer 40K: Chaos Gate – Daemonhunters should have all the tools to keep your squad in tip-top condition. Warp Speed and Iron Arm are used to buff your melee rushers (i.e., Interceptor, Justicar, and Paladin). Battlefield Medicine, naturally, helps when in need of healing. And, of course, your Servo Skulls are there for utility purposes, such as quickly extracting Seeds without fail.

Warhammer 40k Chaos Gate Daemonhunters Apothecary Class Guide Best Skills Loadouts 2


Warhammer 40K: Chaos Gate – Daemonhunters is available via Steam. For more information, check out our guides and features hub.


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Jason Rodriguez
Jason Rodriguez is a guides writer. Most of his work can be found on PC Invasion (around 3,400+ published articles). He's also written for IGN, GameSpot, Polygon, TechRaptor, Gameskinny, and more. He's also one of only five games journalists from the Philippines. Just kidding. There are definitely more around, but he doesn't know anyone. Mabuhay!
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