Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Mgsv

The Phantom Pain is 200x bigger than Ground Zeroes

This article is over 10 years old and may contain outdated information

Metal Gear Solid creator Hideo Kojima has expressed concerns that The Phantom Pain might be so big “players will start complaining that they can’t clear the game, [it’s] too big to clear.”

Recommended Videos

In an interview with IGN, Kojima said: “The Phantom Pain has the risk that people won’t be able to finish the story as it will be “more than 200x bigger than Ground Zeroes.”

When he was pushed for details he remained tight lipped saying: “I cannot disclose the amount of missions [in The Phantom Pain],” said Kojima, “but we’ll have a lot of missions in there.”

Ground Zeroes, the prologue game to The Phantom Pain has been under a lot of scrutiny due to its reportedly short length. Kojima has defended the game saying that “”It’s not about clearing the story, it’s not about clearing the mission,” he explained. It’s about discovering new elements, new routes, new ways to play.”

Ground Zeroes is due for release this month on the 18th in North America and the 20th in Europe and Japan. The Phantom Pain will be released later though no date has been revealed.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author