Dying has a cost in Last Epoch. If you’re worried about losing experience points or gear when you bite the dust, read on as I explain what the death penalty means in Last Epoch.
Last Epoch: The death penalty – Explained
In most ARPGs when you die, you tend to lose a little currency, or XP, or your gear gets damaged. It’s a bit different in Last Epoch. Upon death, don’t lose any XP. So your character can get killed off as much as you’d like. I wouldn’t recommend it, but feel free. While you’re not losing XP, you’re still not gaining any either. This makes leveling a little more challenging. On top of that, you don’t lose gold either. Dying is more forgivable in Last Epoch than any most other ARPGs. Or most other video games in general.
What’s interesting about dying in Last Epoch is that the world persists after your death. This is especially beneficial in boss fights. If you die in a boss fight, the boss’ health doesn’t reset. Let’s say a hypothetical boss has 500 HP. You whittle it down to 100 HP before you die. You can come back to the boss and it’ll still be at 100 HP. Pretty cool. The same thing applies to Last Epoch’s Hardcore Mode.
Where penalties will appear
Even though Last Epoch is less stressful, it does have penalties when you die. But it’s more specific and happens during the endgame of the ARPG. You lose rewards if you die in Monoliths, Dungeons, and the Arena. So unless you’re planning on doing those activities, Last Epoch as a whole is fair for veterans and newer players alike.
Ailments might hurt or help you a lot in Last Epoch. Find what each one does with our easy-to-follow guide.
Last Epoch is available now via Steam.
Published: Feb 23, 2024 04:41 pm