At a talk at the Indie Game Summit this week at GDC China, Ichiro Lambe (AaaAAAAAaaaaA: A Reckless Disregard For Gravity)Â whittled these down to the nine common pitfalls that most indie studios are in danger of facing. Some of these are starting too large, trying to create a perfect game, and falling in love with your work.
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Published: Nov 25, 2012 10:10 pm