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Telltale’s Batman patch addresses integrated graphics bug

This article is over 8 years old and may contain outdated information

When Telltale’s Batman launched on PC earlier this week, it received a flurry of negative Steam reviews citing terrible performance on decent-to-great hardware. Some of those problems were down to Batman’s first episode mysteriously choosing to default to integrated graphics (if present) rather than a dedicated GPU.

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Effectively, the game was ignoring your GTX 1070, or R9 Fury, or whatever, and deciding to try to render everything with (most likely) Intel HD graphics. A new patch released for the game today should correct that bug. Batman will now default to using a proper graphics card.

In addition, Telltale have added a graphics setting “to enable selection of Higher Performance Textures or Higher Quality Textures”. Those with hardware at the lower end of the spectrum should give Higher Performance Textures a try. It’s also recommended to update to the latest available GPU drivers.

There’s no word yet about addressed some of the weird, in-game bugs Tim ran into during his review (sound errors, hard-locks, and others), but this is a start.


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