Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Styx: Shards of Darkness trailer covers goblin assembly

This article is over 7 years old and may contain outdated information

As the 14 March release date for Styx: Shards of Darkness sneaks closer, Cyanide have put out a ‘Making Of’ video talking about the sequel and its development. They note that their first game was a “rough diamond”, and that this second offering should be a more polished piece of stealth design.

Recommended Videos

That chimes pretty well with how I felt about the first game. It had a lot of lovely sneaking, informed by older titles like Thief: The Dark Project, but had its share of problems too; not least of which the ‘backtracking’ level structure that saw you returning to prior maps for the entire second half of the game.

Assuming the level design doesn’t repeat as much, and a few of the traversal options have been tightened up (something which may have been patched in the original already, actually), then Styx: Shards of Darkness could be pretty decent. Decide for yourself how it’s looking in the new video, below.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author