Choosing your character’s race, lineage, and class
As with many CRPGs, selecting your character’s race is the first important choice you’ll make in Solasta: Crown of the Magister.
Below, you’ll see the details for each of the game’s races (ancestries). There are also lineages or variations of a particular race. You’ll notice bonuses to certain ability scores (attributes) such as strength, wisdom, and the like.
Race | Lineage 1 | Lineage 2 |
Dwarf 5 movement +2 CON Dwarven Resilience: Saving throw advantage and resistance to poison damage Proficiency: Battleaxe, handaxe, warhammer | Hill Dwarf +1 WIS +1 HP per level Darkvision Languages: Common, Dwarvish | Snow Dwarf +1 DEX Proficiency: Heavy crossbow Darkvision Languages: Common, Dwarvish |
Elves +2 DEX Fey Ancestry: Saving throw advantage; immunity to magical sleep Darkvision Proficiency: Perception skill Trance: 4 hours of meditation are enough to rest | High Elf 6 movement +1 INT Proficiency: Longsword, shortsword, longbow, shortbow High Elf Cantrip: Choose a wizard cantrip; uses INT Language: Common, Elvish, and one more choice | Sylvan Elf 7 movement +1 WIS Proficiency: Longsword, shortsword, longbow, shortbow Proficiency: Survival and Athletics; Survival advantage when hunting Languages: Common, Elvish, Dwarvish, and Halfling |
Halfling 5 movement +2 DEX Brave: Saving throw advantage against being frightened Lucky: Reroll if you roll a 1 Halfling Nimbleness: Move through the space of a creature that’s larger than you | Island Halfling +1 CHA Languages: Common, Halfling, and one more choice Rope Dancing: Advantage on DEX checks (Acrobatics) | Marsh Halfling +1 CON Languages: Common and Hafling Swamp Affinity Darkvision |
Half-Elf (no lineages) 6 movement +2 CHA; increase two other ability scores by 1 point each Bonus Skills: Choose any two skills Darkvision Fey Ancestry Languages: Common, Elvish, and one more choice | ||
Human (no lineages) 6 movement +1 to all ability scores Languages: Common and one more choice |
Humans are definitely the most generic of the bunch. I guess it’s an Average Joe/Jane thing since humans only get +1 to each ability, but don’t particularly excel in anything else. Likewise, you’ll notice that certain races have the Darkvision perk. This is actually integral during your run since lighting plays a huge role when you engage opponents in battles. You’re at a disadvantage when you try to attack enemies in dimly lit or dark areas, but Darkvision helps alleviate this.
Moving on, let’s talk about class picks. This screen shows you additional bonuses, skills, and proficiencies that each class has. This is also where you can change a character’s starting weapon loadout. Let’s pretend that we picked a Rogue.
All right, in the next section of our Solasta: Crown of the Magister character creation guide, we’ll talk about backgrounds and personalities.
Published: May 27, 2021 10:30 am