Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

The Secret World Issues 8 and 9, next event, and clothing competition detailed

This article is over 11 years old and may contain outdated information

The Secret World’ – Issue #6; The Last Train to Cairo

Recommended Videos

The latest Game Director Letter for The Secret World has details on how Issues 8 and 9 are progressing, with some news on the Scenario system and Tokyo.

Issue 8 focuses on players trying to earn their Field Agent certification from the Council of Venice before they’re allowed to venture into Tokyo, and the tests for this come in the form of the wonderful-sounding Scenario system. Scenarios are instances (either for solo or group play) that have randomised elements, to keep things fresh and unexpected.

For instance: in the letter, Joel Bylos (the game director, in case you hadn’t worked that out) narrates two of his experiences when trying to herd survivors into the Hotel Wahid. Once, a sandstorm blew in, reducing visibility and forcing him to take cover to avoid damage… but the survivors weren’t so lucky. On another occasion, half of the survivors he was trying to protect turned out to be cultists, who began murdering the rest of the survivors. Which sounds fantastic.

Oh, and Scenarios will be available in Normal, Elite, and Nightmare difficulties, the latter of which are built for players with the highest level of gear in the game. Good luck with that.

Completing Scenarios earns you Base Augments, which you can turn into Augment Items. These can then be consumed (along with a huge amount of AP) to learn or upgrade an Augment skill. Augments can be attached to any of the abilities on your hotbar, and provide a variety of bonuses; some might offer a general buff to your character, while others might just improve whatever skill it’s slotted into, and learning Augments boosts the amount of AP you can store at any given time. There are 200 of the buggers, so good luck getting all of them.

So that’s Issue 8. Issue 9, on the other hand, focuses on Tokyo itself, with new monsters (requiring knowledge and tactics, regardless of gear), new mechanics, new quests, “mindbending investigations” based on Japanese custom, myth, and legends… and, obviously, new characters. Like Inbeda, an Oni mercenary wearing a leopardskin bathrobe, or Ricky Pagan, a rockabilly who decided to hang around during the apocalyptic events in Tokyo to defend his favourite cherry tree. Yeaaaaah.

And we’re still not done. Besides all of that, there’ll be a new Event running for two weeks starting this weekend – The Gilded Rage – which will task players with hunting down another of Gaia’s defence mechanisms that’s gone on a rampage through the available regions of the world. And there’s a competition for you to submit your own costume designs, too; Funcom will be picking their ten favourites and then the community can vote on which will be added into the game. You can read up on the submission process for that here.

Whew. And I think that’s everything. Busy times ahead for The Secret World, clearly.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Tim McDonald
Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.