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Rise of the Tomb Raider

Rise of the Tomb Raider patched to support DirectX 12

This article is over 8 years old and may contain outdated information

Nixxes continue to push out updates for Rise of the Tomb Raider, the latest of which adds DirectX 12 support to the Steam version of the game. If you’re on Windows 10 and have a DX12-appropriate GPU, today’s patch will let you see if the new API gives you a performance boost.

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Here are the patch notes, which also contain the sensible advice to install the latest drivers for your Nvidia or AMD card before trying this stuff. Nvidia’s ‘VXAO’ Ambient Occlusion has also been added as a new graphics option.

  • Added support for DirectX 12
  • Adds NVIDIA VXAO Ambient Occlusion technology. This is the world’s most advanced real-time AO solution, specifically developed for NVIDIA Maxwell hardware. (Steam Only)
  • Added a new benchmark feature to allow easy comparison of performance on different systems, as well as at different graphics settings.
  • Fixed some HBAO+ and other Ambient Occlusion issues.
  • Fixed motion blur problems in Stereoscopic 3D mode.
  • A variety of other smaller optimizations, bug-fixes, and tweaks.

If, for some reason, this patch causes you problems in Rise of the Tomb Raider, Nixxes have made sure that the prior version is still available (under beta tabs in your Steam library).

Those who own this title through the Windows 10 store should expect this same update “in a few days”.


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