Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Yuji Naka Square Enix Nakahat

Yuji Naka left Square Enix, and ‘may retire’ [Updated]

A short-lived wonderworld.

[Update – June 7 @ 1:45 PM ET]: Following the report on Friday, Balan Wonderworld creator Yuji Naka confirmed he did indeed leave Square Enix at the end of April. In the message posted to Twitter, Naka wrote that he couldn’t reveal the reason behind his departure. As for what’s next, Naka wrote (translated): “As for future activities, I’m 55 years old, so I may retire.”

Recommended Videos

It is safe to say that Balan Wonderworld failed to impress the general gaming public upon release. Gaming outlets lambasted the title for its obtuse mechanics and simplistic level design, and, according to sources, it sold poorly worldwide. It should perhaps come as no surprise, then, that Yuji Naka, Balan Wonderworld director and former head of Sonic Team, reportedly left Square Enix over two months after the game’s launch. Sources indicate that his departure occurred at the end of April.

Naka has long been respected as an influential figure within the games industry. He served as the lead programmer of the original Sonic the Hedgehog titles, and he created the games’ complex slope interactions, which fans have consistently praised. He later developed several well-received games, including Nights into Dreams and Phantasy Star Online, the first online RPG made for consoles. Long after leaving Sonic Team in 2006 and producing numerous other titles under different publishers, Naka joined Square Enix to direct Balan Wonderworld, which garnered a fair amount of hype from fans of his work. Unfortunately, the poor reception of the demo ensured the game would fall short of both review and sales goals.

 

An unceremonious departure

At this point, the exact circumstances behind Naka’s departure remain unclear. An IGN interview with Naka, in which he explained he only had “one chance” to develop a 3D platformer under Square Enix, at least partially suggests why he left. But no information exists indicating if Square Enix asked Naka to resign or if he left of his own accord.

Regardless, this turn of events will no doubt disappoint fans. Naka is responsible for creating some of the most imaginative games out there, so the fact that he is no longer working at such a prolific company seemingly due to the failure of his latest project is unfortunate. Here is hoping he finds success in the future.

Atszg2fg8irwhglr8hndj3 1200 80


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Daniel Pinheiro
Daniel Pinheiro
Daniel is a Contributing Writer who has been with PC Invasion since June 2021. A recipient of a master's degree in Community Journalism from the University of Alabama, he holds a deep passion for the gaming medium and the impact it can have on our lives. He is open to all kinds of genres, but has a particular affinity for platformers and beat 'em ups (or brawlers, or hack and slash, or character action, or whatever else you prefer to call them). In his spare time, he loves playing franchises like Mario, Kirby, Zelda, Tekken, and Devil May Cry. He also loves to travel and listen to multiple hours-long video essays back-to-back.