Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Rage “Progressive Experience” Without RPG Elements

This article is over 14 years old and may contain outdated information

id Software’s Rage design director, Matt Hooper, has told IncGamers there is no RPG element in Rage, but the player can expect to have a “progressive experience”.
“It’s interesting because people always mention ‘do you an RPG element?’ and really when you talk about role-paying and being a character and what do you gain, you do that in Rage.”
Hooper explained that you start with nothing and progress collecting your ammo types and weapon types which get better as you go along.
“You go around the world looting dead bodies, you learn which bandits have what type of loot, and you decide how to use that,” he said.
When asked if there was a limit to how much you can carry, Hooper said that there wasn’t at all.
“We didn’t want to go that far to the RPG side,” Hooper said.
“You have to fight and earn everything you get, so keep it. Put it in your backpack and take it back to town. You earned it. There is no restriction right now, whatever you kill, you keep.”

Recommended Videos

PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Paul Younger
Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.