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Kerbal Space Program 2

Private Division opens Seattle studio to focus on Kerbal Space Program 2

A new "space", eh?
This article is over 4 years old and may contain outdated information

Considering how highly anticipated Kerbal Space Program 2 is, it shouldn’t be a total shock that the game will get its own studio. Private Division, the indie arm of Take-Two Interactive, announced that it’s opening a new space in Seattle. This team will focus primarily on the upcoming sequel, which should arrive sometime this year.

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Previously, the studio Star Theory was working on the game. However, now that Kerbal has a new squad set to make it the best sequel it can be, its development should move along more quickly. Jeremy Ables will head up the studio, alongside creative director Nate Simpson and lead producer Nate Robinson. They all previously hail from Star Theory, so they’re bringing the experience.

Why open a new studio now?

In the press release, Private Division explained that having a devoted studio will help improve Kerbal overall. With a “talented group of developers behind the game,” it can now get “the necessary time and resources to complete development” without any hindrances.

“Our goal — and the goal of our developers — is to provide our community with the highest level gaming experience with Kerbal Space Program 2,” it noted.

The first Kerbal game became a huge indie hit upon release. There’s no question that the sequel should follow suit once development concludes. With its improved onboarding and advanced visuals, Kerbal Space Program 2 will surely attract a rather large audience.

For now, there will be a chance for fans to try it out. Private Division will bring the sequel to PAX East next week. The show takes place in Boston from February 27 through March 1. Attendees will be able to see it in action, straight from the development team.

Not familiar with Kerbal Space Program 2? You can get acquainted with it in the trailer above, and then make sure to check out its Steam page.


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