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planet coaster

Planet Coaster 1.0.1 patch released with new blueprints, harder mode and more

This article is over 7 years old and may contain outdated information

It may be a holiday in the US but Frontier has been knuckling down here in the UK to get the Planet Coaster v1.0.1 out the door.

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The patch is live now and there are new blueprints, a new harder challenge mode, QoL improvements, and of course bug fixes. The patch is available now on Steam.

Planet Coaster v1.0.1

  • New shops/facilities blueprints for all 5 themes
  • New scenery blueprints for all 5 themes
  • New coaster blueprints New blueprints
  • Added a “harder” challenge mode
  • Crash fixes/stability improvements
  • Optimisations
  • Bug fixes
    • Loading an old park will not reset your custom music
    • Fix black artefacts on HD4000 machines
    • Fix mouse issues on Windows 10 Insider
    • Fix heatmaps when a train falls off the track
    • Fix Priority Pass attendant animation issue
    • Reduced CPU/GPU usage when the game is minimized
    • Excitement, fear and nausea values now appear on coaster blueprints tooltip
    • Tacos icons now appear in Guest Inventories correctly
    • Fixed lights on dark ride in “The Creature Awakens”
    • Allow guests to stand at different heights on raised queues/paths
    • Guests re-equip balloons when leaving rides
    • Fix issue where control rebinding’s were not being reapplied if you cancelled out of a change
    • Fix harness animation on Canyon Runner
    • Star Studded Career achievement fix
    • Guests now enter toilets/first aid centrally rather than clipping into the building
    • Guests with nothing to do leave the park rather than idling on the spot
    • Improved performance when editing terrain around water bodies
  • QoL improvements
    • Coaster auto-avoid now ignores terrain when auto-tunnelling is selected
    • Clicking a notification will now rotate the camera to focus on the affected facility/exit/entrance
    • Height markers now appear when building downhill more often
    • Community translations now support overriding the games font, allowing support for East Asian languages where characters were previously not included.
    • Escape now exits the main menu

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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.