Paragon v.42.3 Patch Notes
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MAJOR FEATURES
- Drongo will be available on 8/29
- Drongo cosmetic content added to the store:
- Skin: Scavenger Drongo
- Emote: Yeehaw – Drongo
- Drongo cosmetic content added to the store:
HEROES
- Hero balance
- Wukong
- Base health from 672 to 590
- Health per level from 68 to 59
- Base Health regen from 1.14 to 0.98
- Health regen per level from .13 to 0.10
- Base basic defense from 25.2 to 22.68
- Basic defense per level from 3.24 to 2.27
- Basic attack damage per level from 3.24 to 2.84
- Attack speed per level from 2.25 to 1.8
- Cloudwalker
- Cooldown from 12/11/10/9 to 14/13/12/11
- Control Aggression
- Gold bounty from 20/30/40/50 to 10/15/20/25
- Iggy
- Base health from 663 to 624
- Health per level from 67 to 69
- Base health regen from 1.30 to 1.04
- Health regen per level from 0.14 to 0.11
- BLAZE!
- damage per tick from 13/23/33 to 12/22/31
- Power scaling per tick from 0.37 to 0.34
- Kallari
- Shadow Dance
- Cooldown from 12/10/8/6 to 14/13/12/11
- Basic attack base dmg from 59 to 56
- Basic attack dmg per level from 4 to 3
- Attack speed per level from 2.7 to 2.5
- Base Basic Defense from 25 to 20
- Basic defense per level from 3 to 2.6
- Shadow Walk
- Mana cost from 50 to 60
- Shadow Dance
- Kwang
- Light of the Heavens
- Ability defense from 40/60/80/100 to 20/40/60/80
- Basic defense from 40/60/80/100 to 20/40/60/80
- Basic defense per level from 3.2 to 2.9
- Light of the Heavens
- Gideon
- Cosmic Rift
- Power scaling from 3.03 to 3.55
- Burden
- Power scaling from 1.79 to 2.09
- Black Hole
- Power scaling from 3.57 to 4.18
- Cosmic Rift
- Wraith
- Base Attack Time (BAT) from 0.95 to 0.85 (increases attack speed)
- Base health from 554 to 566
- Health per level from 57 to 61
- Base health regen from 0.96 to .94
- Zinx
- Kitty Claws
- Mana cost from 60/70/80/90 to 35/41/47/53
- Power scaling from .21 to .75
- Base dmg from 41/64/88/111 to 35/56/77/98
- Kitty Claws
- Revenant
- Polish and Bug Fixing
- Fixed a bug where Revenant wouldn’t automatically reload if his RMB was leveled.
- Polish and Bug Fixing
- Wukong
CARDS
NOTE: All updates are based on Level 1 card values, but will affect cards of all levels.
- DEATH
- Awaken the Emeric
- Increased the cost from 4 VIT / 6 INT to 4 VIT / 8 INT.
- Increased the rate at which minions with Drain Life lose health from 3% Max Health to 5% Max Health per second.
- Increased structure damage against Toxic Horde minions, they’ll now be killed in one attack.
- Increased volume of card activation and the range at which it can be heard.
- Fixed an issue where minions would path directly to core after being converted while between objectives.
- Guard Piercer
- Reduced basic armor penetration from 22 to 16.
- Invader Mage
- Reduced ability armor penetration from 12 to 10.
- Lord Volstok
- Renamed ability from ‘Experienced’ to ‘Dark Price’.
- Nameless Curse
- Increased damage per second from 50 to 60.
- Reduced duration from 18 seconds to 16 seconds.
- Numbing Rogue
- Fixed an issue where the debuff aura would sometimes be lost on death.
- Shadow Dancer
- Increased cost from 3 VIT / 6 INT to 4 VIT / 7 INT.
- Reduced duration from 15 seconds to 10 seconds.
- Increased Power from 14 to 18.
- Swamp Stalker
- Reduced isolated basic damage bonus from 35 to 30.
- Vampiric Blade
- Adjusted cost from 9 AGI / 4 VIT to 7 AGI / 6 VIT.
- Awaken the Emeric
- KNOWLEDGE
- Corrosive Walker
- Fixed an issue which would cause card functionality to break occasionally.
- Cryo-Agent
- Reduced internal cooldown from 10 seconds to 4 seconds.
- Echelon Soldier
- Reduced fade time from 2 seconds to 1.5 seconds.
- Generator
- Reduced cost from 1500 gold to 1200 gold.
- Reduced mana regen per second from 100 to 75.
- Rejuvenator
- Now has 2 charges.
- Increased cost from 200 gold to 300 gold.
- Sleeper Agent
- Fixed an issue where it could be used to target enemies in the Shadowplane without vision of them.
- Supply Sergeant
- Fixed an issue which would cause card functionality to break occasionally.
- Wetware Virus
- Increased flat damage reduction from 30 to 50.
- Increased attack speed slow from -30 to -50.
- Corrosive Walker
- ORDER
- Brilliant Fortification
- Increased duration from 6 seconds to 7 seconds.
- Reduced cost from 1000 Gold / 4 INT to 1000 Gold / 3 INT
- Domain of Stillness
- Fixed an issue which would cause card functionality to break occasionally.
- Gates of Salvation
- Increased heal from 225 to 275.
- Reduced base cooldown from 45 seconds to 35 seconds.
- Increased the elevated effect frequency increase per attribute point from 2% to 4%.
- Godmother Vigilant
- Reduced base Max Health bonus from 15% to 10%.
- Reduced Max Health from 565 to 240.
- Now grants 190 Max Mana.
- Knight of Ashur
- Increased base basic damage from 25 to 30.
- Increased the elevated effect basic damage per attribute point from 1.5 to 2.5.
- Mallenks Grace
- Increased % Max Health shield granted from 15% to 25%.
- Reduced mana cost from 100 to 75.
- Mallenks Prayer
- Fixed an issue which would cause card functionality to break occasionally.
- Mallenks Tribute
- Reduced maximum shield value from 20% Max Health to 15% Max Health.
- No longer grants attack speed.
- Now grants 290 Max Health.
- Radiant Healer
- Tooltip has been updated for consistency.
- Yomi Guardian
- Reduced cost from 3 DEX / 9 VIT to 3 DEX / 7 VIT.
- Increased damage block from 50 to 70.
- Reduced Basic Armor from 36 to 24.
- Reduced Max Health from 300 to 240.
- Fixed an issue which would cause card functionality to break occasionally.
- Yomi Scepter
- Now displays the pink ‘Revealed’ eye above players heads while debuffed.
- No longer affects enemy minions, will only apply to Heroes.
- Brilliant Fortification
- GROWTH
- Battle Shepherd
- Increased minion health regen aura from 10 to 55.
- Renamed ability from ‘Minion Leader Aura’ to ‘Split Pusher’.
- Exoskeleton
- Reduced flat damage block from 8 to 6.
- Flame of Zechin
- Increased cost from 2000 Gold to 3000 Gold.
- Reduced base damage from 500 to 400.
- Reduced damage per activation from 150 to 100.
- Increased cooldown from 45 seconds to 60 seconds.
- Increased mana cost from 25 to 50.
- Growth Totem
- Increased Power gained per minute from .8 to 1.0
- Increased Max Health gained per minute from 15 to 20.
- Pack Leader
- Affected minions now have 150 increased movement speed when chasing a marked target.
- Reduced duration from 30 seconds to 15 seconds.
- Increased cast range from 800 to 1200.
- Spry-Kin
- Reduced cost from 2 VIT / 5 INT to 2 VIT / 4 INT.
- Reduced cooldown from 120 seconds to 65 seconds.
- Reduced percentage gained on activation from 60% missing health and mana to 50% missing health and mana.
- Thundercleaver
- Fixed an issue which would cause card active functionality to break occasionally.
- Vengeful Mire
- No longer remove you from the Shadowplane on activation.
- Fixed an issue which would cause card functionality to break occasionally.
- Battle Shepherd
- CHAOS
- Deathcrawler
- Reduced attack speed reduction from 65 to 50.
- Reduced critical damage bonus from 300% to 250%.
- Now has visual FX while active.
- Nukeblood Mutant
- Increased movement speed per stack from 15 to 20.
- Increased attack speed per stack from 4 to 5.
- Tireless Reaper
- No longer remove you from the Shadowplane on activation.
- Thorned Yomi
- Cooldown now displays properly.
- Unstable Cyborg
- No longer remove you from the Shadowplane on activation.
- Fixed an issue which would cause card functionality to break occasionally.
- Deathcrawler
GEMS
NOTE: All updates are based on PVP normalized gem values, but will affect gems of all rolls.
- Multishot
- Reduced damage of additional projectiles from 80% to 60%.
- Polish and Bug Fixing
- Fixed a bug that made it possible to lose the ability to equip or unequip cards after selecting other cards while unequipping.
MONOLITH
- Jungle Bot refinements: – Overall goal for refinements is keeping the Jungler in the field more & increasing how often they help push lanes
- Jungle Bots will push lane after successful gank instead of retreating back to jungle
- Raised Gold recall requirements by 1000 to keep them in the field more often
- Mid game, Jungle Bots will help push lanes mid game unless friendly white camps have >=4 minions
- Removed gold spent qualification from attack Green camp objective
- Removed spending & enemy distance requirements from stealing Gold camp
- Jungle bots will no longer clear a 1-minion white camp mid game
- Aim Assist – fixed an issue where the aim assist was happening on targets that weren’t visible to the enemy.
UI AND GAME SYSTEMS
- Economy and Progression Updates
- Lowered the prices of Mastery Ranks 1 – 4 across all heroes:
- Rank 1: 25,000 Reputation or 25 Coins
- Rank 2: 75,000 Reputation or 75 Coins
- Rank 3: 150,000 Reputation or 150 Coins
- Rank 4: 250,000 Reputation or 250 Coins
- Added Mastery Tokens. These tokens can be claimed for a Mastery Rank for any hero and any rank. They can be found in various reward systems.
- Refunded all ranks purchased between Rank 1 and 4 with a free Mastery Token.
- Added a Mastery Token to the Week 1 September Mega Vault track.
- Increased the chance to get the Reputation Reward for a Daily Quest.
- Removed all card level restrictions from finding them in chests. Now all cards can be found in any chest at any level.
- Increased the Loot Crate substitution reward (when all Common items are owned) to 500,000 Reputation (from 100,000).
- You can now purchase a Mega Vault Key during the final week of the month.
- The first week in the September Monthly Mega Vault now has a Mastery Token as the 60-Star reward (replacing the normal Diamond Chest).
- Changed the account level at which PvP is unlocked from 5 to 3.
- Lowered the prices of Mastery Ranks 1 – 4 across all heroes:
- Scoreboard Updates
- Reorganized the layout for better readability and comparability.
- Added team totals
- Added Total Gold. Total Gold is only visible on yourself until the match is over.
- Local Player now stands out better and is always on the top.
- Time text is now accurate when the scoreboard shows at the end.
- Enemy heroes that were not visible at the end of a match are now shown as visible with their values updated when the match ends.
- Improved Post Match scoreboard readability
- Bot difficulty is now represented with text and not stars
- Deck Builder
- Reorganized the layout so that it’s tab-based rather than a wizard. This allows you to take any step at any time.
- You can now see gems and cards in your deck at any step.
- Players can now click on summary cards to deselect them from deck.
- Selected cards in your deck now stand out as much brighter.
- Gem Selection UI generally updated for a cleaner flow.
- Cards are now smaller on PC.
- Scrolling is now much faster.
- Bug Fix: Fixed a bug where sometimes your decks would create a copy rather than save the existing deck.
- Bug Fix: Fixed several layout issues related to different safe zone settings on PS4.
- Cards and Gems UI
- Cards now clearly state if they are Active or Passive.
- Cards are now dimmed on the HUD when you don’t have enough mana to cast them.
- Toggle State cards now dim/lighten based on if they’re currently active or not.
- Searching for gems and cards now searches the description text.
- Sorting should now always function as expected.
- Scrolling is now much faster.
- Gems are now more compressed in the screen.
- Sort button is now a dropdown on PC.
- Updated the art on Black Ice Routine and Rejuvenator.
- Bug Fix: Fixed mana regen value formatting when showing level up delta.
- Bug Fix: Gems should no longer vanish when hovered in certain conditions.
- Bug Fix: Fixed a bug where PS4 controllers could not use the search field.
- Card Shop
- Added Stats panel to the Card Shop, showing the current value of all stats.
- Displayed gold cost now correctly updates on Cultivate cards.
- Added a special display for when you attempt to play a card that you cannot afford.
- Bug Fix: Gems no longer show duplicates after swapping decks or rejoining a match.
- Bug Fix: “Points Available” on attributes will now be translated.
- Bug Fix: Fixed a rare crash that could occur with attribute tooltips.
- Bug Fix: Fixed an issue where Lifesteal was not showing correctly on major attribute points.
- Bug Fix: Fixed an issue where you could end up in an odd state while quickly selecting slots and cards.
- Misc
- Restored Time Played and Total Stars to the stats panel.
- Bug Fix: Fixed a layout issue with Mastery Rank 99. No, nobody hit it yet.
- Bug Fix: Fixed a rare crash on the Daily Login Screen
- Bug Fix: Fixed several instances of using a controller hotkey on a dialog and the screen behind it accepted the input.
- Bug Fix: Fixed a rare crash that could occur if we failed to download client settings.
- Bug Fix: Fixed a display issue where the Home Screen animations did not include Mastery Stars.
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Published: Aug 28, 2017 07:47 pm