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Paragon

Paragon v.38.3 brings masses of hero changes and updates

This article is over 7 years old and may contain outdated information

MAJOR FEATURES

Recommended Videos
  • A new hero, Yin, has been released.
  • Paragon Year One event has started.
  • Chests are now available!
    • There are four tiers of chests: Bronze, Silver, Gold, and Diamond.
    • Chests can be opened on the Profile Overview page.
    • All Tributes have been converted to chests of an equivalent quality to the previous reward.
    • Victory Chests have been converted to Silver Chests.
  • Daily Login Rewards have been added.
    • Check out our full blog on this feature, here.

MONOLITH

  • Core Attacks will now be correctly rendered with Team Colored Visuals.
  • Fixed an issue where players that re-joined a match were seeing every other player as invisible due to an issue with visibility.

AI

  • Bots will consider some non-primary abilities while fighting jungle camps
  • Improvement to bots’ positioning while using abilities, including some reaction if the target is not visible.
  • Bots should favor targeting enemies rather than jungle or lane minions.
  • Improvement to Bot position when retreating.

CARDS

  • Weekly Card Pack
    • Seek and Destroy
    • Merciless
    • Bloodsoaked Armor
  • Blight [Status Effect]
    • Reduced healing reduction from 75% to 40%.
    • Reduced duration from 6 seconds to 4 seconds.
  • Ash of the Witch
    • Rework. Now Universal affinity.
      • Cost: 6 CP
      • +12 Power
      • SLOW ON ABILITY HIT – Passive: Enemies hit by abilities are slowed by 150 move speed for 1 second.
  • Divine Shield
    • Rework. Now Universal affinity.
      • Cost: 8 CP
      • +60 Max Mana
      • +4 Ability Armor
      • SPELL BLOCK – Passive: Block an enemy ability. (45 second CD)
  • Quenching Scales
    • Rework. Now Universal affinity.
      • Cost: 4 CP
      • +50 Max Health
      • +30 Max Mana
      • MANA AURA – Passive: Grants 0.6 increased Mana Regen in a radius.
      • MAXED: TEAM HEAL – Active: Heal yourself and nearby allies for 225 health, granting 21 Basic Armor for 20 seconds. Cannot affect players more than once every 20 seconds. (80 second cooldown) [Mana Cost: 75]
  • Toxi-Gel
    • Rework. Now Universal affinity.
      • Cost: 6 CP
      • +100 Max Health
      • BURST CLEANSE – Passive: Taking 400 damage activates a self cleanse. Being out of combat for 5 seconds resets the counter. (2 second cooldown)
  • Thermo-Bond
    • Rework. Now Universal affinity.
      • Cost: 8 CP
      • +100 Max Health
      • +4 Ability Armor
      • DETERMINATION – Passive: Being hit by stuns, roots, and knockups grants a stack of health regen equal to 12% of your max health over 4 seconds.
  • Stinger Boost
    • Rework. Now Universal affinity.
      • Cost: 6 CP
      • +60 Max Mana
      • +11 Attack Speed
      • EMPOWER BASIC – Passive: After hitting an enemy hero with an ability, your next basic attack deals 50 + (20% of Power) bonus damage. Can only occur once every 1.5 seconds.
  • Power Chord
    • Rework. Now Universal affinity.
      • Cost: 6 CP
      • +6 Power
      • +5.5 Attack Speed
      • BLIGHT BASIC – Passive: Hitting an enemy with a basic attack applies Blight for 4 seconds.
  • Thickblood
    • Rework. Now Universal affinity.
      • Cost: 4 CP
      • +12 Power
      • +30 Max Mana
      • BLIGHT ABILITY – Passive: Hitting an enemy with an ability applies Blight for 4 seconds.
  • Nature’s Muse
    • Reduced cost from 7 CP to 6 CP.
    • Reduce mana cost from 150 to 100 mana.
  • Tele-Blink
    • Reduced cost from 6 CP to 5 CP
    • Increased distance from 1000 to 1500.
  • Stab Link
    • Increased distance from 1000 to 1500.
  • Shockwave
    • Reduced cost from 6 CP to 5 CP.
  • Plasma Channel
    • Reduced cost from 6 CP to 5 CP.
    • Increased shred per stack from 4 to 8.
  • Bubble Tap
    • Reduced mana cost from 100 mana to 60 mana.
    • Removed Lifesteal stat.
    • Now grants +60 Max Mana and +4 Ability Armor.
  • Bounty Stalker
    • Increased critical chance per stack from 4% to 6%.
    • Reduced max stack count from 10 to 7.
    • Increased stack duration from 3 seconds to 4 seconds.
  • Satori Cloak
    • Increased shred from 15% to 50%.
  • Megavolt Pylon
    • Increased mana restored per nearby unit from 5 to 15.
  • Dreadfeast Relic
    • Reduced cooldown from 120 seconds  to 30 seconds.
  • Blinkshot
    • Removed Mana Regen stat.
    • Now grants +6 Power.

HEROES

  • Heroes are now unlocked through daily logins.
    • If you are an existing player you will not be affected.

AURORA

  • Base health reduced to 506 from 550
  • Health per level gain reduced to 68 from 74
  • Frozen Sword
    • Card Scaling reduced to 0.5 from 0.6
    • Base damage reduced to 58 from 59
    • Base damage per level reduced to 1 from 1.5
  • Glacial Charge
    • Cooldown increased to 22 / 20 / 18 / 16 from 20 / 18 / 16 / 14
  • Hoarfrost
    • Duration of effect reduced to 4 seconds from 4.5 / 5 / 5.5 / 6
    • Root duration reduced to 0.75 / 1 / 1.25 / 1.5 seconds from 2 seconds at all levels.
    • Mana cost increased to 60 / 65 / 70 / 75 from 50 / 55 / 60 / 65
  • Cryoseism
    • Base damage reduced to 160 / 200 / 240 from 180 / 230 / 280
  • Now deals varying shatter damage based on whether the shattering unit is a hero or not.
    • Hero shatter base damage increased to 56 / 86 / 116 from 40 / 62 / 84
    • Non-hero shatter base damage reduced to 28 / 43 / 58 from 40 / 62 / 84
    • Non-hero Card Scaling reduced to 0.1 from 0.2

CRUNCH

  • Punch
    • Attack speed gain per level increased to 2.0 from 1.4
    • Base damage gain per level reduced to 0.8 from 1

FENG MAO

  • Sweep
    • Attack speed gain per level increased to 1.5 from 1.26
  • Earth Shatter
    • Base damage reduced to 260 / 350 / 440 from 300 / 400 / 500
  • Card Scaling increased to 1.0 from 0.8
  • Polish & Bug Fixing
    • Feng Mao’s feet now appear correctly in on the platform when viewing the hero under Profile.

THE FEY

  • Harvest Nettles
    • Cooldown reduced to 5 seconds from 6 seconds.

GADGET

  • Speed Gate
    • Movespeed increased to 125 at all levels from 35 / 50 / 65 / 80
    • Duration reduced to 1 second from 3.5 seconds
    • Cooldown adjusted to 22 / 18 / 14 / 10 from 22 / 19 / 16 / 13
  • Tesla Dome
    • Cooldown increased to 110 / 95 / 80 from 110 / 90 / 70
    • Base damage (dealt over total duration) increased to 375 / 575 / 775 from 350 / 540 / 730
    • Damage application has been reworked:
      • Damage now scales over time, starting off smaller and ramping higher.
      • Damage increases by 75% for each tick.
      • The final tick hits very hard!
      • Damage from Tesla Dome now applies a micro slow.
    • Tooltips updated
  • Polish & Bug Fixing
    • Fixed a bug where Gadget’s ult sometimes applied one less tick of damage than intended.

GRIM.EXE

  • Mana gain per level increased to 33.6 from 28.8
  • Pulse Cannon
    • Card Scaling increased to 0.92 from 0.85
  • Suppression Mode
    • Suppression Mode slow now has an .8 second duration.

GRUX

  • Double Pain
    • Card Scaling reduced to 0.6 from 0.7
  • Smash & Grab
    • Card Scaling reduced to 0.3 from 0.4

HOWITZER

  • Land Mine
    • Base damage reduced to 60 / 100 / 140 / 180 from 75 / 125 / 175 / 225
    • Card Scaling reduced to 0.5 from 0.625
    • Duration reduced to 3 seconds from 5 seconds
  • Make it Rain
    • Cooldown increased to 105 / 90 / 75 from 90 / 70 / 50

IGGY & SCORCH

  • Oil Slick
    • Move speed increased to 100 at all levels from 20 / 30 / 40 / 50
  • Flame Turret
    • Base damage increased to 300 / 450 / 600 / 750 from 150 / 280 / 410 / 540

KALLARI

  • Death Sentence
    • Cooldown reduced to 110 / 100 / 90 from 110 at all levels

KHAIMERA

  • Ambush
    • Now grants 3 stacks of Spirit Regeneration on activation
  • Cull
    • Now grants 6 stacks of Spirit Regeneration on activation

KWANG

  • Light of the Heavens
    • Cooldown reduced to 16 / 14 / 12 / 10 from 18 / 16 / 14 / 12
  • Fury of the Heavens
    • Cooldown adjusted to 85 / 75 / 65 from 85 / 70 / 55

MURIEL

  • Serenity
    • Slow magnitude normalized to 200 / 250 / 300 / 350 from 175 / 245 / 315 / 385
  • Reversal of Fortune
    • Reworked:
      • No longer stuns enemies or knocks them up in an area around Muriel.
      • Now applies a 400 slow over 2 seconds.
      • Can no longer be cast while airborne.
      • Player camera will now correctly return to its normal rotation after Reversal of Fortune ends.

RAMPAGE

  • Boulder Throw
    • Reworked cast:
      • Now times out if the rock is held more than 5 seconds.
      • If Rampage manually cancels or times out the rock, he pays the mana cost, but the cooldown is not consumed.
      • Throwing the rock consumes mana and cooldown as normal.
      • Stun duration reduced to 1.4 / 1.6 / 1.8 / 2  from 2 at all levels.
      • Now stuns minions for the same duration as heroes.

RIKTOR

  • Mana gain per level increased to 45 from 36
  • Riplash
    • Range increased to 1525 at all levels from 850/1188/1525/1525

SERATH

  • Angelic Smite
    • Base damage increased to 58 from 55
    • Base damage gain per level increased to 1.8 from 1.6
  • Attack speed gain per level to 2.2 from 0
  • Base health increased to 522.5 from 475
  • Health gain per level increased to 76.8 from 64
  • Basic armor gain per level increased to 2.5 from 2

SHINBI

  • All-Kill!
    • Base damage per wolf increased to 55 / 80 / 105 from 47 / 61 / 74
  • Polish & Bug Fixing
    • Shinbi’s heart FX should now appear correctly in the frontend
    • Updated footstep sounds and increased volume

SPARROW

  • Piercing Shot
    • Card Scaling reduced to 0.75 from 1.0
    • Base damage reduced to 75 / 125 / 175 / 225 from 80 / 140 / 200 / 260
    • Cooldown increased to 9 seconds from 8 seconds
  • Inner Fire
    • Cooldown to 100 / 85 / 70 from 90 / 70 / 50

STEEL

  • Bulwark
    • No longer occasionally blocks the pull of Grux’s Smash & Grab
  • Force Shield
    • Force Shield builds and becomes active .5 seconds faster

TWINBLAST

  • Grenade!
    • Base damage increased to 50 / 80 / 110 / 140 from 50 / 75 / 100 / 125
    • Card Scaling increased to 0.6 from 0.5
    • Projectile speed increased to 6000 from 3000
  • Polish and Bug Fixing
    • Grenade! targeting camera adjustments

YIN

  • Added Wind Gauntlet Yin to in-game store.
  • Added “Call the Shot” emote to in-game store.

UI

  • Rewards for leveling up are now chests.
  • Hero Levels
    • Tribute Rewards are now Silver Chests.
    • Master Tribute Rewards are now Diamond Chests.
  • Account Levels
    • One chest is now rewarded at every level.
    • Existing unlocks remain (PvP, deck builder, etc.)
  • Rarities Changed
    • Legendary
    • Epic
    • Rare
    • Uncommon
    • Common
  • Some items changed rarities to fit system. This doesn’t affect your chance to get them.
  • Fix for card ability text wrapping on deckbuilder tooltip screen.
  • Fix for hard to read text on chest reward rarity screen.
  • Loot Crate
    • Added
      • Banners added:
        • Dark Abomination (Legendary)
        • Gold Abomination (Legendary)
        • Iron Abomination (Legendary)
        • Glampoint (Epic)
        • Flamepoint (Epic)
        • Star Beacon (Epic)
        • Harbinger of Death (Epic)
        • Techpoint (Rare)
        • Terra Beacon (Rare)
        • Angel Crest (Rare)
        • Honor Crest (Rare)
        • Harbinger of Souls (Rare)
        • Shockpoint (Uncommon)
        • Checkpoint (Uncommon)

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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.