MAJOR FEATURES
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- A new hero, Yin, has been released.
- Paragon Year One event has started.
- Chests are now available!
- There are four tiers of chests: Bronze, Silver, Gold, and Diamond.
- Chests can be opened on the Profile Overview page.
- All Tributes have been converted to chests of an equivalent quality to the previous reward.
- Victory Chests have been converted to Silver Chests.
- Daily Login Rewards have been added.
- Check out our full blog on this feature, here.
MONOLITH
- Core Attacks will now be correctly rendered with Team Colored Visuals.
- Fixed an issue where players that re-joined a match were seeing every other player as invisible due to an issue with visibility.
AI
- Bots will consider some non-primary abilities while fighting jungle camps
- Improvement to bots’ positioning while using abilities, including some reaction if the target is not visible.
- Bots should favor targeting enemies rather than jungle or lane minions.
- Improvement to Bot position when retreating.
CARDS
- Weekly Card Pack
- Seek and Destroy
- Merciless
- Bloodsoaked Armor
- Blight [Status Effect]
- Reduced healing reduction from 75% to 40%.
- Reduced duration from 6 seconds to 4 seconds.
- Ash of the Witch
- Rework. Now Universal affinity.
- Cost: 6 CP
- +12 Power
- SLOW ON ABILITY HIT – Passive: Enemies hit by abilities are slowed by 150 move speed for 1 second.
- Rework. Now Universal affinity.
- Divine Shield
- Rework. Now Universal affinity.
- Cost: 8 CP
- +60 Max Mana
- +4 Ability Armor
- SPELL BLOCK – Passive: Block an enemy ability. (45 second CD)
- Rework. Now Universal affinity.
- Quenching Scales
- Rework. Now Universal affinity.
- Cost: 4 CP
- +50 Max Health
- +30 Max Mana
- MANA AURA – Passive: Grants 0.6 increased Mana Regen in a radius.
- MAXED: TEAM HEAL – Active: Heal yourself and nearby allies for 225 health, granting 21 Basic Armor for 20 seconds. Cannot affect players more than once every 20 seconds. (80 second cooldown) [Mana Cost: 75]
- Rework. Now Universal affinity.
- Toxi-Gel
- Rework. Now Universal affinity.
- Cost: 6 CP
- +100 Max Health
- BURST CLEANSE – Passive: Taking 400 damage activates a self cleanse. Being out of combat for 5 seconds resets the counter. (2 second cooldown)
- Rework. Now Universal affinity.
- Thermo-Bond
- Rework. Now Universal affinity.
- Cost: 8 CP
- +100 Max Health
- +4 Ability Armor
- DETERMINATION – Passive: Being hit by stuns, roots, and knockups grants a stack of health regen equal to 12% of your max health over 4 seconds.
- Rework. Now Universal affinity.
- Stinger Boost
- Rework. Now Universal affinity.
- Cost: 6 CP
- +60 Max Mana
- +11 Attack Speed
- EMPOWER BASIC – Passive: After hitting an enemy hero with an ability, your next basic attack deals 50 + (20% of Power) bonus damage. Can only occur once every 1.5 seconds.
- Rework. Now Universal affinity.
- Power Chord
- Rework. Now Universal affinity.
- Cost: 6 CP
- +6 Power
- +5.5 Attack Speed
- BLIGHT BASIC – Passive: Hitting an enemy with a basic attack applies Blight for 4 seconds.
- Rework. Now Universal affinity.
- Thickblood
- Rework. Now Universal affinity.
- Cost: 4 CP
- +12 Power
- +30 Max Mana
- BLIGHT ABILITY – Passive: Hitting an enemy with an ability applies Blight for 4 seconds.
- Rework. Now Universal affinity.
- Nature’s Muse
- Reduced cost from 7 CP to 6 CP.
- Reduce mana cost from 150 to 100 mana.
- Tele-Blink
- Reduced cost from 6 CP to 5 CP
- Increased distance from 1000 to 1500.
- Stab Link
- Increased distance from 1000 to 1500.
- Shockwave
- Reduced cost from 6 CP to 5 CP.
- Plasma Channel
- Reduced cost from 6 CP to 5 CP.
- Increased shred per stack from 4 to 8.
- Bubble Tap
- Reduced mana cost from 100 mana to 60 mana.
- Removed Lifesteal stat.
- Now grants +60 Max Mana and +4 Ability Armor.
- Bounty Stalker
- Increased critical chance per stack from 4% to 6%.
- Reduced max stack count from 10 to 7.
- Increased stack duration from 3 seconds to 4 seconds.
- Satori Cloak
- Increased shred from 15% to 50%.
- Megavolt Pylon
- Increased mana restored per nearby unit from 5 to 15.
- Dreadfeast Relic
- Reduced cooldown from 120 seconds to 30 seconds.
- Blinkshot
- Removed Mana Regen stat.
- Now grants +6 Power.
HEROES
- Heroes are now unlocked through daily logins.
- If you are an existing player you will not be affected.
AURORA
- Base health reduced to 506 from 550
- Health per level gain reduced to 68 from 74
- Frozen Sword
- Card Scaling reduced to 0.5 from 0.6
- Base damage reduced to 58 from 59
- Base damage per level reduced to 1 from 1.5
- Glacial Charge
- Cooldown increased to 22 / 20 / 18 / 16 from 20 / 18 / 16 / 14
- Hoarfrost
- Duration of effect reduced to 4 seconds from 4.5 / 5 / 5.5 / 6
- Root duration reduced to 0.75 / 1 / 1.25 / 1.5 seconds from 2 seconds at all levels.
- Mana cost increased to 60 / 65 / 70 / 75 from 50 / 55 / 60 / 65
- Cryoseism
- Base damage reduced to 160 / 200 / 240 from 180 / 230 / 280
- Now deals varying shatter damage based on whether the shattering unit is a hero or not.
- Hero shatter base damage increased to 56 / 86 / 116 from 40 / 62 / 84
- Non-hero shatter base damage reduced to 28 / 43 / 58 from 40 / 62 / 84
- Non-hero Card Scaling reduced to 0.1 from 0.2
CRUNCH
- Punch
- Attack speed gain per level increased to 2.0 from 1.4
- Base damage gain per level reduced to 0.8 from 1
FENG MAO
- Sweep
- Attack speed gain per level increased to 1.5 from 1.26
- Earth Shatter
- Base damage reduced to 260 / 350 / 440 from 300 / 400 / 500
- Card Scaling increased to 1.0 from 0.8
- Polish & Bug Fixing
- Feng Mao’s feet now appear correctly in on the platform when viewing the hero under Profile.
THE FEY
- Harvest Nettles
- Cooldown reduced to 5 seconds from 6 seconds.
GADGET
- Speed Gate
- Movespeed increased to 125 at all levels from 35 / 50 / 65 / 80
- Duration reduced to 1 second from 3.5 seconds
- Cooldown adjusted to 22 / 18 / 14 / 10 from 22 / 19 / 16 / 13
- Tesla Dome
- Cooldown increased to 110 / 95 / 80 from 110 / 90 / 70
- Base damage (dealt over total duration) increased to 375 / 575 / 775 from 350 / 540 / 730
- Damage application has been reworked:
- Damage now scales over time, starting off smaller and ramping higher.
- Damage increases by 75% for each tick.
- The final tick hits very hard!
- Damage from Tesla Dome now applies a micro slow.
- Tooltips updated
- Polish & Bug Fixing
- Fixed a bug where Gadget’s ult sometimes applied one less tick of damage than intended.
GRIM.EXE
- Mana gain per level increased to 33.6 from 28.8
- Pulse Cannon
- Card Scaling increased to 0.92 from 0.85
- Suppression Mode
- Suppression Mode slow now has an .8 second duration.
GRUX
- Double Pain
- Card Scaling reduced to 0.6 from 0.7
- Smash & Grab
- Card Scaling reduced to 0.3 from 0.4
HOWITZER
- Land Mine
- Base damage reduced to 60 / 100 / 140 / 180 from 75 / 125 / 175 / 225
- Card Scaling reduced to 0.5 from 0.625
- Duration reduced to 3 seconds from 5 seconds
- Make it Rain
- Cooldown increased to 105 / 90 / 75 from 90 / 70 / 50
IGGY & SCORCH
- Oil Slick
- Move speed increased to 100 at all levels from 20 / 30 / 40 / 50
- Flame Turret
- Base damage increased to 300 / 450 / 600 / 750 from 150 / 280 / 410 / 540
KALLARI
- Death Sentence
- Cooldown reduced to 110 / 100 / 90 from 110 at all levels
KHAIMERA
- Ambush
- Now grants 3 stacks of Spirit Regeneration on activation
- Cull
- Now grants 6 stacks of Spirit Regeneration on activation
KWANG
- Light of the Heavens
- Cooldown reduced to 16 / 14 / 12 / 10 from 18 / 16 / 14 / 12
- Fury of the Heavens
- Cooldown adjusted to 85 / 75 / 65 from 85 / 70 / 55
MURIEL
- Serenity
- Slow magnitude normalized to 200 / 250 / 300 / 350 from 175 / 245 / 315 / 385
- Reversal of Fortune
- Reworked:
- No longer stuns enemies or knocks them up in an area around Muriel.
- Now applies a 400 slow over 2 seconds.
- Can no longer be cast while airborne.
- Player camera will now correctly return to its normal rotation after Reversal of Fortune ends.
- Reworked:
RAMPAGE
- Boulder Throw
- Reworked cast:
- Now times out if the rock is held more than 5 seconds.
- If Rampage manually cancels or times out the rock, he pays the mana cost, but the cooldown is not consumed.
- Throwing the rock consumes mana and cooldown as normal.
- Stun duration reduced to 1.4 / 1.6 / 1.8 / 2 from 2 at all levels.
- Now stuns minions for the same duration as heroes.
- Reworked cast:
RIKTOR
- Mana gain per level increased to 45 from 36
- Riplash
- Range increased to 1525 at all levels from 850/1188/1525/1525
SERATH
- Angelic Smite
- Base damage increased to 58 from 55
- Base damage gain per level increased to 1.8 from 1.6
- Attack speed gain per level to 2.2 from 0
- Base health increased to 522.5 from 475
- Health gain per level increased to 76.8 from 64
- Basic armor gain per level increased to 2.5 from 2
SHINBI
- All-Kill!
- Base damage per wolf increased to 55 / 80 / 105 from 47 / 61 / 74
- Polish & Bug Fixing
- Shinbi’s heart FX should now appear correctly in the frontend
- Updated footstep sounds and increased volume
SPARROW
- Piercing Shot
- Card Scaling reduced to 0.75 from 1.0
- Base damage reduced to 75 / 125 / 175 / 225 from 80 / 140 / 200 / 260
- Cooldown increased to 9 seconds from 8 seconds
- Inner Fire
- Cooldown to 100 / 85 / 70 from 90 / 70 / 50
STEEL
- Bulwark
- No longer occasionally blocks the pull of Grux’s Smash & Grab
- Force Shield
- Force Shield builds and becomes active .5 seconds faster
TWINBLAST
- Grenade!
- Base damage increased to 50 / 80 / 110 / 140 from 50 / 75 / 100 / 125
- Card Scaling increased to 0.6 from 0.5
- Projectile speed increased to 6000 from 3000
- Polish and Bug Fixing
- Grenade! targeting camera adjustments
YIN
- Added Wind Gauntlet Yin to in-game store.
- Added “Call the Shot” emote to in-game store.
UI
- Rewards for leveling up are now chests.
- Hero Levels
- Tribute Rewards are now Silver Chests.
- Master Tribute Rewards are now Diamond Chests.
- Account Levels
- One chest is now rewarded at every level.
- Existing unlocks remain (PvP, deck builder, etc.)
- Rarities Changed
- Legendary
- Epic
- Rare
- Uncommon
- Common
- Some items changed rarities to fit system. This doesn’t affect your chance to get them.
- Fix for card ability text wrapping on deckbuilder tooltip screen.
- Fix for hard to read text on chest reward rarity screen.
- Loot Crate
- Added
- Banners added:
- Dark Abomination (Legendary)
- Gold Abomination (Legendary)
- Iron Abomination (Legendary)
- Glampoint (Epic)
- Flamepoint (Epic)
- Star Beacon (Epic)
- Harbinger of Death (Epic)
- Techpoint (Rare)
- Terra Beacon (Rare)
- Angel Crest (Rare)
- Honor Crest (Rare)
- Harbinger of Souls (Rare)
- Shockpoint (Uncommon)
- Checkpoint (Uncommon)
- Banners added:
- Added
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Published: Mar 14, 2017 12:29 am