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Paradox and Obsidian announce Tyranny and other release dates

This article is over 8 years old and may contain outdated information

Paradox’s Fredrik Wester took to the stage this evening at GDC to talk about some of their upcoming games and reveal a new Obsidian title.

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Te evening kicked off with a strange game pitch from a child which turned out to be a new Kickstarter for Magicka Mayhem, a card game that’s been created by 10 year old Ethan.

Hearts of Iron 4, which grand strategy wargamers will be looking forward to, will release this summer on the anniversary of D-Day (6 June).

Stellaris is another great looking game that’s coming this year from Paradox, and they revealed the 4x space title will be released on 9 May.

With that out the way, the main reason most people tuned in to the live stream in the early hours was to find out what their new unannounced game with Obsidian would be.

Obsidian’s Chris Parker took to the stage to tease the new game they have been working on for quite some time. Obsidian’s Brian Hines had the honour of announcing the game which is an RPG called Tyranny and a brief trailer was shown.

“Four years ago, we hoped the world wanted to be reacquainted with classic, story-rich RPGs. As it turned out, the answer to that was an emphatic ‘yes,’” said Feargus Urquhart, CEO of Obsidian Entertainment. “Since then, there’s been a renaissance in RPGs thanks to games like Pillars of Eternity, Wasteland 2, Divinity: Original Sin and others. What’s incredible is that we’ve been able to continue evolving the types of RPGs we make since Obsidian was founded in 2003. With Tyranny, we love the twist we’ve put on the world which started with the premise ‘What if evil already won?’ Coupled with that is our ongoing dedication to giving our players games full of choice and consequence. Games they can play not just once, but many times.”

Sadly there was very little information to be gathered from the presentation but the trailer and screenshots below should set the scene.

Update: The official site is now live which sheds further light on the story.

In Tyranny, the grand war between good and evil is over – and the forces of evil, led by Kyros the Overlord, have won. The Overlord’s merciless armies dominate the face of the world, and its denizens must find their new roles within the war-torn realm. Players interact with the populace to inspire loyalty, disgust, or fear as they roam the world as an officer in Kyros’ forces, empowered to act as both judge and executioner.

You are the judge and executioner of Kyros’ law, acting under the watchful eye of the Overlords Archon of Justice, Tunon the Adjudicator. Your words shape the lives of thousands. Will you use that power to bring justice and inspire loyalty? Or will you bring fear and cruelty to the beaten people of the Tiers.

A Fatebinder’s word is law, and you decide the fate of the Tiers. Even the smallest of choices shape the land and its people. Tasked with making decisions that truly matter to the Tiers and to the factions of Kyros’ army, you will develop a reputation based upon your deeds — and you will find the world a drastically changed place each time you play Tyranny.

The armies of Kyros the Overlord subjugated the Tiers. Now, the survivors of the war must adapt to a new rule, and keep the land productive for Kyros’ empire. Freely explore and experience a world where the war between good and evil has forever changed society. How will you shape it further?


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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.