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Overwatch

Overwatch PTR is live and these are the notes

This article is over 8 years old and may contain outdated information

Hot on the heels of the Korean patch notes earlier, Blizard has now posted the full notes for this Overwatch PTR patch which includes Competitive Play.

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As with all Blizzard games, you need to opt-in to take part ion the pTR and these notes below are by no means final when the patch is pushed to the live server. To opt-in to test this update, players need to select the “PTR Overwatch” from the Region / Account drop=down in the battle.net client. Here’s the notes…

New Feature: Competitive Play

Once you hit level 25, you’ll have access to our newest feature: Competitive Play. This mode was designed to be a more serious experience, allowing players to hone their skills and perfect their strategies. But before diving into the fray, you’ll need to play 10 placement matches. These will allow our matchmaking system to gather enough information about your abilities to assign a skill rating.

With your newly acquired skill rating, you’ll be matched against players of a similar ability level. And if you play well and win games, the competition will become increasingly fierce throughout the two-and-a-half-month season. Plus, your performance will be rewarded with unique in-game items like sprays, player icons, and Competitive Points (which can be traded in for cosmetic Golden Weapons).

We’ve also made a number of changes to Overwatch’s match format for Competitive Play. Some of these changes are simple interface changes, while others ensure that maps and modes don’t favor one side or another—plus we’ve added a sudden death mechanic that ensures tied games are broken as fairly as possible.

Because Competitive Play is more serious in nature, we want to make sure that player behavior is acceptable. This means that the penalties are more severe than in the Quick Play or Weekly Brawl! modes. Leaving a game early or stepping away from your computer will make you ineligible to join a game until the previous game has ended, and continued infractions could result in restrictions or removal from Competitive Play.

GENERAL UPDATES

Gamepad Controls

  • Players can now swap the left and right sticks on a control pad
  • “Legacy” controls option has been added:
    • Left stick up/down moves forward/backward
    • Left stick left/right turns left/right
    • Right stick up/down aims up/down (these can be inverted)
    • Right stick left/right strafes left/right
    • Sticks can also be switched
  • Improved dead-zone controls, giving players increased accuracy during off-center and diagonal stick movement

Miscellaneous

  • When activating Widowmaker’s Ultimate ability, Infra-Sight, her voice line will now be audible map-wide
  • “Weapons” section added to the Hero Gallery
  • Added McCree as an AI hero in Practice vs. AI, Play vs. AI, and Custom Game modes
  • Added a variety of a social options to the hero selection and end of match screens
  • Removed the “Avoid This Player” option from the in-game UI

BUG FIXES

General

  • Fixed a bug that would cause players’ weapons to auto-snap straight up or down when the crosshair was aimed between 85 and 90 degrees
  • Fixed a bug that caused players who backfilled and then completed a game to sometimes receive a loss on their Career Profile and not receive their XP bonus for backfilling
  • Fixed a bug that would move players toward the source of a knockback rather than away from it
  • Fixed a bug that caused Hearthstone-themed sprays to ignore localization
  • Fixed several framerate issues that could occur when cycling through the hero selection menu
  • Fixed a variety of issues with and made several improvements to ambient lighting
  • Made some improvements to how AI heroes respond to one another
  • Made a variety of performance and optimization improvements across the game
  • Unicode keys for non-English keyboards are now displayed properly in the keybinding interface

Maps

  • Players can no longer be resurrected in out-of-play areas on Ilios

Heroes

  • Fixed a bug with the “Junkrat RIP-Tire Kills—Average” lifetime statistic
  • Fixed a bug that would sometimes cause projectiles to hit Reinhardt instead of his Barrier Field in non-High Bandwidth games
  • Fixed a bug that allowed Torbjörn to pick up Scrap while dead

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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.