Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Metal Gear Solid V files decrypted, first step towards possible modding

This article is over 9 years old and may contain outdated information

Just as Metal Gear Solid V: Ground Zeroes wound up with quite a few mods on PC, so too might Metal Gear Solid V: The Phantom Pain. A poster at the XeNTaX forum, the place where Ground Zeroes’ editing tools emerged from, has said that the Phantom Pain files have been decrypted.

Recommended Videos

“Tool coming up in a day or few”, the poster ‘Sergeanur’ adds. That was written on 1 September.

This would be great news for potential Metal Gear Solid V mods. The Ground Zeroes tool allowed the creation of helpful additional options like an FOV slider, greater control over graphics settings like Depth of Field and Motion Blur, as well as tweaks like custom starting weapons and damage parameters.

While the PC version of Metal Gear Solid V is very good (read our impressions here), it does have some blind spots (mostly around the mouse and keyboard controls) that could conceivably be fixed with mods.

We may still be a way off from that, but figuring out the file decryption is an important first step.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author