mechwarrior online

MechWarrior Online roadmap promises to “maintain improved pace of development”

Piranha Games has a lot planned for MechWarrior Online next month and it’s been outlined in a new roadmap.

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MechWarrior Online is due to launch in Steam for the first time on 10 December which is a big move for the developer who will be looking to significantly increase the player base.

Piranha Games president Russ Bullock has outlined their commitment to the development of the game once it arrives on Steam promising a continuation of speedier development. Piranha has been criticised in the past for not adding features and additions fast enough.

“With December almost here we’re finally approaching the December 10th Steam release date. A lot has been built up around this release, but beyond the anticipated influx of new players the Steam release doesn’t change anything for you, the current MWO player. We are absolutely not finished with development on MechWarrior; we have every intention of maintaining the improved pace of development seen in 2014/2015 on into the year 2016 and beyond. The next phase of Community Warfare, now termed Faction Play, is going to be a major improvement in early 2016, and we look forward to filling everyone in on other plans for MechWarrior in the future.”

A full plan for the next month has been posted which includes the release of the Marauder, another balance pass, new cockpit monitors, mech hitbox revisions, and more on 1 December.

The launch on Steam will bring the addition of Steam Achievements on the 10th of December, and on the 15th there’s the release of the Origins IIC Clan ‘Mechs. An optional reticule/crosshair change is also coming for colour blind players.


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