Season 2 of Diablo 4, also known as the Season of Blood, brings a spooky twist to the world of Sanctuary. Vampires roam the land freely, terrorizing the innocent in Blood Harvest events, and you’re one of the select few who can oppose them thanks to your ability to use their own Vampiric Powers against them. These powers are perhaps the biggest new feature in Season 2, but they’re also rather unintuitive to use, at least at first. If you’re unsure of how to equip Vampiric Powers in Diablo 4 Season 2, then read on for a full guide to doing so.
How to infuse your character with Vampiric Powers in Diablo 4 Season 2
You’ll be able to access Vampiric Powers after completing Blood Money, the first quest in Season 2’s seasonal quest line. This quest ends with you clearing out a small, bat-infested dungeon known as the Wayside Cave at the behest of the Magistrate in Ked Bardu.
Once this quest is complete, you’ll immediately start a new one called The Hunter’s Chase. You’ll be sent back to the Magistrate’s Office, where you’ll meet the vampire hunter Erys, one of the major players in Season 2. After speaking with her, you’ll be prompted to equip a Vampiric Power in order to progress the quest line further.
This is where things get tricky. The game tells you to look in your ‘Seasonal Tab’ in your character menu to equip a Vampiric Power, but if you’re anything like me you’ll have forgotten exactly where that is since you wrapped up Season 1’s content. To find this tab, simply open the character menu as normal, then hit L2 to tab over to your Vampiric Powers.
From here you can equip Undying, the power you received as a reward for completing Blood Money earlier, to finish the quest. This menu can also be used to randomly obtain and level up Vampiric Powers using Potent Blood, and check how many of your equipped Powers are active based on your current Pact setup.
How to unlock every Vampiric Power in Diablo 4 Season 2
Now that you know how to equip Vampiric Powers, your next step is to get your hands on some good ones. They can be unlocked in a variety of ways, with some only accessible through specific quests. Here’s a full list of every Vampiric Power and how to unlock them:
Minor Vampiric Powers | ||
Name | Effect | How to Unlock |
Anticipation | Your Ultimate Skills gain 20% Cooldown Reduction. Your Ultimate Skills gain 12% increased damage for each nearby enemy affected by your Damage Over Time effects. | Unlocked randomly via Potent Blood. |
Coven’s Fangs | Your Conjuration, Companion, Minion, and Bat Familiar attacks deal 52% increased damage to Crowd Controlled enemies. Lucky Hit: Your Conjuration, Companion, Minion, and Bat Familiar have up to a 30% chance to inflict Vampiric Curse when hitting enemies. | Unlocked randomly via Potent Blood. |
Domination | You deal 24% increased damage to enemies who are Stunned, Immobilized, Frozen, or Feared. If they’re also Injured and not an Elite, they’re instantly killed. | Unlocked randomly via Potent Blood. |
Feed the Coven | Lucky Hit: Conjuration, Companion, Minion and Bat Familiar attacks have up to a 60% chance to restore 10 Primary Resource to you and increase your Damage by 10% for 4 seconds. | Unlocked randomly via Potent Blood. |
Hectic | For every 5 Basic Skills you cast, one of your active Cooldowns is reduced by 2 seconds. | Unlocked by completing the “Beckoning Thirst” Seasonal quest. |
Hemomancy | Your attacks deal 80% of your Maximum Life as Physical damage to nearby enemies. This can only occur once every 4 seconds. You heal for 1% of your Maximum Life for each enemy damaged this way. | Unlocked randomly via Potent Blood. |
Infection | Hitting enemies with direct damage infects them with Pox. Inflicting Pox 8 times on an enemy expunges their infection, dealing 70% Poison damage. | Unlocked randomly via Potent Blood. |
Jagged Spikes | Thorns have a 10% chance to deal 300% increased damage and Chill enemies for 8%. | Unlocked randomly via Potent Blood. |
Prey on the Weak | You deal 16% increased damage to Vulnerable enemies. Enemies are Vulnerable while affected by a Vampiric Curse from your other Vampiric Powers. | Unlocked randomly via Potent Blood. |
Rampart | After not moving for 3 seconds, you gain a Barrier for 40% of your Maximum Life for 6 seconds. This effect can occur once every 20 seconds. | Unlocked randomly via Potent Blood. |
Ravenous | Lucky Hit: Up to a 20% chance to increase your Attack Speed by 40% of your Total Movement Speed for 6 seconds. | Unlocked by completing the “A Witness in Dust” Seasonal quest. |
Resilience | You gain 1% Damage Reduction for each 2% Life you are missing. | Unlocked randomly via Potent Blood. |
Sanguine Brace | When you kill an enemy, Fortify for 6% of your Base Life. While you have more Fortify than half of your Maximum Life, you gain 8% Critical Strike Chance. | Unlocked by reaching tier 4 on the Hunter’s Acclaim board. |
Terror | When struck, you have a 14% chance to Fear nearby enemies and Slow them by 80% for 2 seconds. You are guaranteed to Critically Strike enemies who are Feared. | Unlocked randomly via Potent Blood. |
Undying | Casting Skills heals you for 3% Life. Double this bonus while below 50% Life. | Unlocked by completing the “Blood Money” Seasonal quest. |
Major Vampiric Powers | ||
Name | Effect | How to Unlock |
Accursed Touch | Lucky Hit: Up to a 44% chance to inflict Vampiric Curse on enemies. Enemies with the Vampiric Curse have a 15% chance to spread it to other surrounding enemies. Accursed Souls deal 200% increased damage. | Unlocked by reaching tier 9 on the Hunter’s Acclaim board. |
Bathe in Blood | While Channeling a Skill, you form a pool of blood beneath you. While channeling a skill in a pool, your Channeled Skills deal 40% increased damage and you gain 30% Damage Reduction. A pool can only form once every 8 seconds. | Unlocked randomly via Potent Blood. |
Blood Boil | When your Core Skills Overpower an enemy, you spawn 3 Volatile Blood Drops. Collecting a Volatile Blood Drop causes it to explode, dealing 60% Physical damage around you. Every 20 seconds, your next Skill is guaranteed to Overpower. | Unlocked randomly via Potent Blood. |
Call Familiar | Casting a Mastery, Weapon Mastery, Macabre, Wrath, or Imbuement Skill calls a bat ally to attack nearby enemies, dealing 80% Physical damage with a 30% chance to Stun. | Unlocked randomly via Potent Blood. |
Flowing Veins | You deal 60% increased Damage Over Time to enemies that are moving or affected by a Vampiric Curse. | Unlocked randomly via Potent Blood. |
Metamorphosis | When you Evade you turn into a cloud of bats, becoming Unstoppable for 4 seconds. Enemies along your path take 160% Physical damage and are inflicted with Vampiric Curse. | Unlocked by completing the “A Serpent Cornered” Seasonal quest. |
Moonrise | Hitting an enemy with a Basic Skill grants you 4% Attack Speed for 10 seconds, stacking up to 5 times. Upon reaching maximum stacks, you enter a Vampiric Bloodrage, gaining 160% Basic Skill damage and 15% Movement Speed for 10 seconds. | Unlocked by completing the “Battle of Fear and Faith” Seasonal quest. |
So there you have it: a full guide on how to equip, and unlock, Vampiric Powers in Diablo 4 Season 2. This is a really exciting new feature with implications for every class in the game, so make sure you’ve got your head round how to use it before you delve deeper into this Season’s blood-soaked storyline.
Published: Oct 18, 2023 09:00 am