There are several weapons that you can find as you explore the world of Grime. Some are found once you loot crystals, while others can be purchased from merchants. There might also be stat requirements before you can equip these. Here’s our Grime weapons guide to help you find the armaments in the game.
Note: For more information, you can check out our Grime guides and features hub.
Grime: Weapons guide – Finding the best equipment for you
Grime follows a concept from Dark Souls whereby most weapons have a particular stat requirement: Strength, Dexterity, and Resonance. Moreover, weapons tend to have a scaling value denoted by a letter (which you’ll see in the tables below). For instance, if it says that a weapon’s STR and DEX are “0E,” it means that there are no point requirements to equip it. Sadly, it’ll have poor scaling even if you’ve put points into those stats. Conversely, a weapon might have “DEX-20A” and “RES-10B.” It means you need 20 Dexterity and 10 Resonance just to use that piece. Fortunately, it’ll have high scaling for the former and decent scaling for the latter depending on your stat spread.
Another rule of thumb is that slower weapons (i.e., those that require lots of STR) tend to deal more damage. But, because it’d take you a second or two before you land a hit, you could leave yourself wide open. As such, I would suggest weapons with fast or average speeds. Additionally, there are lantern-type weapons that take your Resonance (i.e., INT) stat into account. However, these are proc-based, meaning you’ll need to dish out a few hits before an effect is triggered.
Note 1: The weapons in Grime have regular attacks and a special attack. These special attacks can be done by pressing right-click or the “Y” button on your gamepad.
Note 2: Grime was recently patched (version 1.03). It changed the stat requirements for some of the weapons. For instance, the Nail Scythe from the Worldpillar vendor (seen below) originally had DEX-8C and RES-5D. Now, it’s DEX-6C and RES-4D. I’ve updated the guide accordingly to reflect these changes.
Weeping Cavity | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Maul Axe (fast) A strong attack that can stagger. | 0C | 0C | 0E | Found as you’re exploring the caves. |
Twin Fangs (very fast) Leap forward and deal damage. | 0E | 0B | N/A | Found as you’re exploring the caves. |
Bellow Mace (very slow) A strong attack that can stagger. | 0D | N/A | 0D | Near several Ancient Limbs. |
Finger Blade (fast) Serrated fingers get launched a short distance. | N/A | 0C | 2B | From the first fast travel point in the game, loop counter-clockwise until you reach the cliff on the left side. Kill the Rockhead by the cliffside. |
Nail Scythe (average) Stabs forward and pulls prey. | N/A | 6C | 4C | From the first fast travel point in the game, go to the right to find a hidden passageway. You need the “Walk” trait from the Crawler mob to cross. Mind you, there are two Nail Scythes in the game with only a minor difference in their Resonance scaling grades. |
Unformed Desert | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Broken Yr Sword (fast) Slashes forward with increased power. | N/A | N/A | N/A | From the first fast travel point in the Unformed Desert (Mountainside), head to the left to find a secret passage. This is technically part of the Yr Den zone already. The cavern is dark, but there’s a hidden ledge to the left as you’re going down. It has this weapon (which is very weak). |
Yr Glaive (average) Spins twice and finishes with a third slice. | 5D | 5D | N/A | Near where you fought the Fledgling Yr/below where you found the Broken Yr Sword. This location is technically part of Yr Den, but it’s extremely close to the Unformed Desert too. |
Fossil Fist (very fast) Does an uppercut. | 2D | 3C | N/A | Past the Painted Slab where a giant boulder would crush an enemy. Loop around to find it in the cavern. |
Claw (average) Can do a grab and uppercut move. | 3C | 3D | 0E | Purchased from vendor Heod (975 mass). This is also sold by a vendor in the Worldpillar. |
Maul Sword (fast) Can throw enemies forward; deals poise damage. | 0E | 4C | 2D | Purchased from vendor Heod (975 mass). This is also sold by a vendor in the Worldpillar. |
Unformed Slab (slow) Can throw vulnerable prey backward; causes high poise damage. | 5B | N/A | 0E | As you keep heading to the right, you’ll find a collapsed statue with an open mouth. Drop down inside the mouth to pick up the weapon. This spot is below the platform where you’d find the Crimson Ichor. You can learn more in our Grime secrets/missable content guide. |
Burst Lantern (very fast) – 25% bonus Resonance Applies burst stacks; detonate all burst stacks to deal significant damage. 10 stacks = 153 damage; 30 stacks = 943 damage | N/A | N/A | N/A | There’s a pathway leading down to the Gloomnest zone. It’s just below the statue where you can get the Unformed Slab. |
Lithic | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Pillar Slab (very slow) Doubles its length, then slams down for heavy damage. | 15A | N/A | 2E | While exploring Lithic, you’ll eventually find several ladders that you can climb to the top. You’ll find the Pillar Slab here. |
Obelisk Fist (slow) Launches a forward strike that has increased damage and range. | 5C | 2D | 0D | The lower levels of Lithic going towards the Whispering Mothers boss. It’s also close to the Feaster’s Lair side path/secret path. |
Worldpillar | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Bone Grinder (average) Hold down to drill into a target. | 7C | 6C | 0E | Purchased from the vendor (2150 mass). |
Nail Scythe (average) Stabs forward and pulls prey. | N/A | 6C | 4D | Purchased from the vendor (2150 mass). This is the other Nail Scythe in the game. It’s slightly different from the one found in the Weeping Cavity (D-grade resonance scaling instead of C). |
Attuning Lantern (very fast) – 25% bonus Resonance Applies Empower stacks; each stack increases the damage dealt By Resonance traits. 8% damage for Resonance-affected traits per stack | N/A | N/A | N/A | Purchased from the vendor (1450 mass). |
Servant Needle (average) Does an uppercut. | 5D | 8C | N/A | Head to the right from the central hub. It’s next to a Servant just before the hand drawbridge. |
Shaper (fast) Can be stabbed into prey, consuming wisp stacks and ripping them. | N/A | 9D | 14B | Found at the highest point of the outer area (technically part of the Nerveroot zone already). You can refer to our Worldpillar guide for more info. |
Nerveroot | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Carven Greatsword (slow) Move forward while swinging the weapon twice. | 10D | 0E | N/A | A bit to the right of the Path Servants, you’ll find an entangled crystal. Pull the vines to obtain the weapon. |
Rawblade (fast) Thrusting can be charged with lightning, causing you to dash forward. | 0E | 16B | N/A | At the right side of this zone (further up from where you found the Carven Greatsword), you’ll see some electric vines. Get past them and loop around so you can reach a ledge that has this weapon. Oh, and you need to pull the electric pod to disable it. |
Discarded Device (average) Hold down to drill into your target, doubling burst stacks as it’s pulled out. | 5D | N/A | 15C | Found at the bottom section of this zone (southeast). It’s along the path that takes you to the Worldpillar Elevator and Garden zone. |
Wisp Lantern (very fast) – 25% bonus Resonance Applies Wisp stacks; every 5 stacks cause wisps to target nearby prey. Damage per projectile = 89 | N/A | N/A | N/A | A bit further to the southwest as you’re heading to Feaster’s Lair. It’s in an area with lots of electrocuting plants and is in a bunch of entangled vines. |
Feaster’s Lair | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Jaw Axe (slow) Hold down to have the axe bite through your target. | 20B | N/A | 8C | You’ll need to do an air dash then pull the block so the teeth don’t crush you. Alternatively, you can pull it using the ability from the Misbegotten Amalgam boss. |
Bloodmetal Scythe (slow) Can throw vulnerable prey or do an uppercut slice. | 15C | 15C | N/A | Sold by the Owl vendor (5000 mass). You’ll need to destroy breakable floors using the Bellow Mace or a weapon with a ground smash to find the vendor. You can check our Grime secrets/missable content guide for more info. |
Gloomnest | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Face Slasher (average) Backstep followed by a forward swing. The swing’s damage is increased if you time your move to avoid an enemy’s attack. | 15B | N/A | 4E | There’s a breakable wall to the left of the save point (near the explosive pods). |
Yr Den | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Curved Glaive (fast) Attack speed increases with each successful hit. Can be used to leap forward or backward, finishing with a swing. | 3E | 8D | N/A | Found in the lower chamber where you fight the Yr Sword Warriors and Clawhounds. Note: Yr Den has two other weapons (Broken Yr Sword and Yr Glaive), but these are closer to the Unformed Desert zone. |
Servant’s Path | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Shapely Greatsword (slow) When a backstep is used to avoid an attack, a leaping attack is triggered. It will deal devastating damage. | 13C | 5D | N/A | At the halfway point of Servant’s Path, you’ll find an indoor area with grapple points. Use the self-pull/grapple ability from Shapely Fidus to reach the room above. |
Carven Palace | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Chisel Nails (very fast) Scrape the nails against each other to gain 100% damage for 10 seconds. | N/A | 26A | N/A | While you’re looping around from the first floor to the second floor, you’ll find a barbed vine, a ladder, and several disappearing ledges. Below that is a floor that you can drop down from. The Chisel Nails weapon is in a small nook. |
Garden | ||||
Weapon Name and Special Attack | Stat Requirements and Scaling | Location | ||
STR | DEX | RES | ||
Centipede Whip (fast) A spinning attack that pushes enemies away. | N/A | 20A | 10B | From the Carven Keep entrance of the Garden zone, keep following all pathways until you reach the upper-left section. This leads to the Worldpillar Elevator. But, before you reach it, there’s a small nook behind some razor vines. Use your air dash to get past the obstacle. |
Note: Grime is available via Steam. For more information, check out our guides and features hub.
Published: Aug 4, 2021 08:45 am