Looking for some tips before jumping into Ghost Song? I’ve gone ahead and included some helpful pointers for anyone who wants to make the most of what the game has to offer. Ghost Song is a exploration-heavy Metroid-like, meaning there is a lot to discover and plenty of secrets to find.
There’s a lot to explore and a lot of characters to meet, so let’s put on our exploration hats and dig into it.
Ghost Song — Quick tips to get you started
You can technically get the ship parts in any order
Ghost Song has a pop-up early on telling you that you should get the green ship part first — emphasis on should. The game definitely intends for you to get this one first, but you don’t need to. Both the green and yellow ship parts have abilities nearby. Sure, it makes sense to get the ability and then keep exploring deeper, but you can also ignore the ship part and go somewhere else entirely with your new ability. After getting two of these abilities, you can go wherever you like, as nearly nothing will be off limits.
Cool your cannon based on playstyle
When your cannon is overheated from firing, your melee attacks do more damage. But you can use modules to adjust this based on your playstyle. You’ll find modules that make your cannon take less time to overheat, which will let you fire longer. But there’s also one that you get just from talking to one of the Gambler’s crew that will cause your cannon to overheat faster. You’ll want to have that one equipped if you use melee more than ranged.
Watch out for colored leaves in the walls
Whenever you see these, it means there’s a godseed growing nearby. Using one of these permanently increases one of your stat points, so you’ll definitely want as many as you can get your hands on. You’ll find orange, red, purple, and green ones throughout your travels. Every little bit helps.
Equip multiple ranged modules
It’s not immediately clear, but you get small stat bonuses from equipping attack modules in Ghost Song. Well, most of them, at least. For instance, the missiles you find early on grant three points to your gunpower stat, which is a nice damage boost. You can equip as many of these as your soul level allows, so feel free to stack them.
Be careful when returning ship parts
When you pick up a ship part, you can’t fast travel until you deliver it. The only real difference on the return trip is that these small robot heads activate when you’re near them. You can blow them up fairly easily (the wheel melee weapon is great for this), but they rush at you and explode if they touch you. Try shooting them from a distance if you can, as that’ll keep you from having to get too close.
The Gambler’s crewmembers have missable dialogue
When you deliver a new part, the next day will begin, which gives most crewmembers more dialogue. But if you didn’t exhaust their dialogue options before, you won’t be able to hear them again. What’s more, some of them have items to give you, which you can miss out on. Make sure and see what they have to say.
That about does it for our Ghost Song tips. Just remember the main thing about games like this: when in doubt, wander aimlessly. You’re bound to find something neat eventually. Well, probably.
Published: Nov 3, 2022 11:00 am