Join designer Ben Cureton from Vigil as he talks you through the ‘Crucible’ mode in Darksiders 2, where you’ll attempt to construct a device to save the universe from Reapers and … wait, that’s the wrong Crucible, hang on. Ok, it’s a mode where you write a play critiquing the US ‘red scare’ of the 1950s with an allegory about witch …Â no, that’s still the wrong one.
Ah, here we go. It’s an arena mode for Darksiders 2 where you face off against waves of increasingly tough enemies. Every five waves, you’ll be offered a mystery prize or given the chance to continue. If you risk it and die you win nothing, but the prizes will get ever-shinier the deeper you go.
Watch the trailer, below. Darksiders 2 is coming to PC, Xbox 360 and PS3 (plus Wii U at a later date) on 21 August in the EU. Here’s a chat John Robertson had with lead designer Haydn Dalton about how the sequel compares to the original game.
Published: Aug 13, 2012 04:26 pm