Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Halo Infinite Causing Players To Lose Data / halo could shift to unreal engine

Future Halo games may be made using the Unreal Engine, according to reports

It would definitely help with development.

Halo Infinite has had no shortage of problems ever since its gameplay was first revealed. Fans criticized the underwhelming graphics of the latest entry, and delays pushed it back by over a year. While the game saw decent reviews at launch, many of its features and content plans have suffered delays and cancellations. It’s left fans understandably frustrated, but there may be some light at the end of the tunnel. New reports claim that Halo developer 343 Industries is considering a switch from its internal Slipspace Engine to Unreal Engine instead.

Recommended Videos

The news comes from Jeremy Penter, also known as ACG, who tweeted to say: “I can only confirm that many sources are saying this and very clear that it’s already been decided and Halo is for sure switching to Unreal. I feel like it’s time for other switches behind the scenes including people leaving and their past problems. Unreal is a great choice.”

 

A new weapon for the series

The initial reveal trailer for Halo Infinite made sure to let fans know that the game was running on 343’s Slipspace Engine. However, many of the delays to post-launch content for the game have involved the studio citing technical problems.

It’s unclear how much of this is down to the Slipspace Engine, if at all. However, it isn’t hard to imagine how a shift to Unreal Engine would help the studio develop the Halo franchise more efficiently. Epic Games, the developer behind Unreal Engine, has talked at length about how it is trying to ensure that the engine has tools and systems that make game development easier for studios.

In other recent Halo news, the head of 343, Bonnie Ross, announced her departure from the studio due to family health issues. Pierre Hintze will take over as the new head, with Elizabeth Van Wyck and Bryan Koski joining the leadership team.

Halo Infinite Online Campaign Co Op Test July Feat


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Chirag Pattni
Chirag Pattni
Chirag is a writer at PC Invasion. He's been passionate about Halo, Metal Gear Solid, and The Legend of Zelda for as long as he can remember, and he enjoys all things anime.