Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Shadwen

Frozenbyte’s Shadwen to bring the stealth genre back to its roots

This article is over 8 years old and may contain outdated information

Shadwen

Recommended Videos

Shadwen is a new IP from Finish developer Frozenbyte and it’s promising to bring the “stealth action genre back to its roots”.

Described as a “true stealth game” where staying hidden is key to success, the first trailer released for the game demonstrates how staying in the shadows and manipulating the environment are key components of the gameplay.

“The stealth genre has been in a slump for years. Guns blazing and invincible heroes is not stealth. Yearly revisions like sports roster updates is a crap way of doing games,” says Lauri Hyvärinen, CEO of Frozenbyte. “Shadwen will bring the genre back to its roots, with sneaking and hiding the main course of action. We will also explore the moral consequences of killing through our characters.”

Shadwen is the name of the game’s main protagonist who encounters a girl called Lily while on a mission to kill the king. Lily follows Shadwen on her quest and Shadwen must decide whether to expose the orphan child to violence or use cunning and stealth to progress.

The game features some interesting mechanics such as the ability to play with time and  “stop at any point: mid-motion, during jumps, right before a guard sees you”. Players will also be able to rewind time to try different strategies to get around or incapacitate guards.

Manipulating the environments will also be key and Shadwen can use ropes to grapple onto high vantage points or drop silently into the shadows. There’s a real emphasis on stealth and trickery with traps and physics based distractions.

A pre-alpha demo of the game is available now to subscribers of the Humble Monthly which Tim posted about earlier.

The short trailer below shows some of the features in action. Watch out for the rolling barrels and distraction tactics.

Shadwen will be released some time in 2016 and there’s an official site online now.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Paul Younger
Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.