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Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira

Fantasy General II: Empire Aflame guide — Character skills, unit upgrades, and mechanics

The Empire Strikes Back
This article is over 4 years old and may contain outdated information

Fantasy General II initially only had one faction throughout the lengthy Onslaught campaign. Now with Fantasy General II‘s new Empire Aflame DLC, you can follow the journey of Moira, a transmuter who leads the Empire’s armies. Here’s our guide to help you out with these new leaders, units, and other mechanics found in Empire Aflame.

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Note: For more information, check out our Fantasy General II guides and features hub.

 

Fantasy General II: Empire Aflame guide – The new characters and units of the True Empire

Before we discuss the characters in Fantasy General II: Empire Aflame, let’s talk about the units first. By default, you’re able to recruit three kinds of Empire units: Spearmen, Peltasts, and Hunters.

Fg2 Emp Af 1

All three basic units can be upgraded to the next tier (Bowmen, Legionnaires, Border Riders, and Acolytes). However, specific paths will lock you out of other options.

You can see the upgrade tree below:

Fg2 Emp Af 2

Additional unit types will become available for recruitment:

  • Harpies – Only if you spare the Harpy Queen in an early-game mission. These units don’t seem to have an upgrade tree.
  • Pegasus – You get one Pegasus unit that joins you as part of an earlier mission. You won’t be able to recruit these until much later in the campaign, and it might be dependent on a particular choice you make (more on this later “spoilery” bit later).
  • Taurus Catapult – Obtained after a major plot point early on in the campaign.

Anyway, here’s the Pegasus upgrade tree:

Fg2 Emp Af 3

Next, here’s the Taurus Catapult upgrade tree:

Fg2 Emp Af 4

Merchants

To speed up your campaign’s progress in Fantasy General II: Empire Aflame, you’ll also find vendors that sell resources. You can spend gold to obtain weapons, armor, and supplies. Likewise, you may exchange these resources for gold.

Note: Vendors are made available after you complete certain missions. Some may also disappear depending on how the story progresses.

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 1a

Transmuter’s College

Additionally, if you click on the inventory icon, you’ll spot several items that can be transmuted into other resources such as gold or liquid mana.

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 1b

Training Grounds

In Fantasy General II: Empire Aflame, you have the Training Grounds feature. This lets you select specific units so they can be leveled-up or given boosts — many come from your own characters who will act as trainers.

You can see some examples below:

Character/Trainer Training Grounds Perk Cost
Empire Faction Training
(no specific character required)
Training Session:
+100 XP.
100 gold
Extra Armor:
+1 armor.
1 armor
Moira Transmuter’s Pact:
Gain 12 mana when this unit dies.
30 gold
Magic Resistance:
+20% magic resistance.
1 liquid mana
Mana Vessel:
+3 mana at scenario start.
1 liquid mana
Filos Siege Engineer:
+20% damage for combat in buildings.
200 gold
Formation:
“Formation” aura – +10% fortification damage reduction.
2 weapons
Master Ocram Transmuter’s Pact:
Gain 12 mana when this unit dies.
30 gold
Disfigured:
“Fear” aura – -1 morale; -20% damage.
2 weapons
Strong:
+25% health; +25% damage.
3 liquid mana
Princess Marcra Brave:
+1 morale.
200 gold
Extra Armor:
+1 armor.
1 armor
Anti-Air:
+35% damage vs. flying units.
3 weapons

The Transmuter’s Pact trait is actually one of the most useful ones to have in Fantasy General II: Empire Aflame. If you have the extra gold, use it on any cheap recruit that might get clobbered and killed during a battle. This lets you earn a whopping 12 mana that can be used immediately.

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 1c

Character skills

Moira

Moira has amazing skills that’ll be integral throughout your Fantasy General II: Empire Aflame playthrough. She has several perks that let you start all battles with Skeleton Archers and Skeleton Infantry. She can also turn an undead ally into a ticking time bomb. Meanwhile, the Master Summoner perk lets you summon new units as a free action, and there’s also the Transmute Life spell (more on this in a while).

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 2

Master Ocram

Master Ocram is a mysterious spellcaster and he has additional summoning capabilities. Like Moira, he has the Transmute Life spell. If you cast this on a wounded enemy unit, it converts all wounds (red pips) into mana. Both characters should abuse this skill often so that you can continue churning out more undead.

Note: Before I discuss the next two characters, be forewarned that there will be spoilers.

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 3

Filos

Moira starts out with Filos as a companion in Fantasy General II: Empire Aflame. This arrogant nobleman has the Conscript skill, allowing you to move to a settlement and use it to gain mercenary recruits for that battle. Likewise, he has Quartermaster and Master Provisioner to give your army extra supplies (increased unit cap).

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 4

Princess Marcra

As you progress, Filos becomes too ambitious and cruel, and Moira has to stop him. He’ll rebel for a couple of missions; you’ll lose the extra supply boons leading to -1 morale if you’re over the supply limit.

Then, in the “Gates of Kyrios” mission, you have the option of continuing the campaign as Moira or as Filos. If you side with Moira, Princess Marcra joins your forces too. Like Filos, she has the Conscript, Quartermaster, and Master Provisioner skills. Furthermore, her Bodyguard I and II perks let you start fights with Pegasus and Pegasus Rider units respectively.

Note: Having Princess Marcha join your forces lets you recruit Pegasus troops normally.

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 5

If you side with Filos, it’s revealed that Master Ocram was an agent of the dark powers and was spying on Moira all along. However, if you followed Moira’s path, you’ll notice that Ocram’s still sticking around past this mission. Try to keep that in mind because sinister plots might be afoot.

In any case, I’ve only done a dozen or so missions in Fantasy General II: Empire Aflame, but this guide gets you started. There’s a lot more to discover throughout your journey though.

Fantasy General Ii Empire Aflame Fantasy General 2 Empire Aflame Guide Character Skills Units Moira 6


Fantasy General II: Empire Aflame releases on October 22. You can find it via Steam.


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Author
Image of Jason Rodriguez
Jason Rodriguez
Jason Rodriguez is a guides writer. Most of his work can be found on PC Invasion (around 3,400+ published articles). He's also written for IGN, GameSpot, Polygon, TechRaptor, Gameskinny, and more. He's also one of only five games journalists from the Philippines. Just kidding. There are definitely more around, but he doesn't know anyone. Mabuhay!
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