Ahead of the next piece of Fallout 4 DLC, Far Harbor, Bethesda has kicked out a new beta patch.
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The patch is now available on Steam and comes with more Survival Mode features and more stability and performance tweaks. To access the beta patch players need to opt-in by selecting settings, then betas, and selecting it from the drop-down menu.
Bethesda advise that anyone using third-party mod managers should back up saves and anything else that would likely be affected by testing the 1.5 beta.
Fallout 4 Update 1.5 Patch Notes
New Features
- New Survival difficulty
- Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details
- Characters set to Survival difficulty appear under their own Character Selection filter
Please Note: Survival difficulty characters are not backward compatible with the 1.4 version of Fallout 4. If you opt out of the Beta, do not use Survival character saved games.
- Third person camera movement improvements when player is close up against walls and other objects
Fixes
- General stability and performance improvements
- Fixed rare crash related to reloading a save that relies on Automatron
- Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
- Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
- Fixed issue with Ada not properly traveling to an assigned settlementv
- Robots can now be assigned as settlement vendors
- Fixed issue with “Appropriation” where blueprints would not appear properly if the container had already been looted prior to getting the quest
- In “The Nuclear Option,” entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
- Fixed distance check with Robotics Expert perk
- While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
- Ability to delete downloadable content via the Add-Ons menu (PS4)
- Fixed issue with “Defend the Castle” where speaking to Ronnie Shaw would not properly complete the quest
- During “The Nuclear Option,” fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
- Fixed issue where Workshop placed light bulbs would occasionally not light properly
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Published: Apr 20, 2016 03:26 pm