Today’s PC patch brings significant changes.
Developed began in 1997, the game was released in 2011 but, it seems, Duke Nukem Forever is still not finsihed. Today’s PC patch release brings a number of tweaks and alterations that, on paper at least, sound fairly significant from a gameplay perspective.
Servers have been overhauled, weapon/inventory structure changed and textures improved. A console patch is expected soon.
Here’s the full list of PC changes:
4-weapon inventory option for single player
MP Server favourites
Dedicated server overhaul
FOV can be modified
Change VOIP to push-to-talk (bandwidth fix)
VAC anti-cheat system enabled
Support for Japanese Steam ID’s for PC release in Japan
Auto-aim fix
Blood effects on surfaces behind enemies when shot
Steam.exe no longer uses an unusually high amount of CPU
Texture quality improvements
Fixes to prevent single player and multiplayer save data corruption
Leaderboard exploit fixed
AMD Dual-Core Optimizer no longer automatically installed (fixes rare bugs with Intel processors)
Crash/compatibility fixes and other minor bugs
Published: Aug 3, 2011 11:58 am