In the latest developer diary from IO Interactive, the team explain how they create an immersive story in a videogame and how the game’s cutscenes are a break from the gameplay to help drive the plot. Utilising motion capture was also a key element to bringing the story to life and the game’s actors talk about their work on the project. And no, they don’t look stupid in the those capture suits, this is serious work.
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Published: Oct 10, 2012 01:00 pm