Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Despite the ‘bitching’, piracy means I Am Alive is not likely on PC…

This article is over 13 years old and may contain outdated information

Update:
Stanislas Mettra has since contacted IncGamers to say that he was “misunderstood”. 
He has sent us an email to clarify his position on a PC version of I Am Alive. Read it here.
Original Story:
I Am Alive will probably not be coming to PC, the game’s creative director Stanislas Mettra has told IncGamers. Already confirmed for some point next year on Xbox Live Arcade and PlayStation Network, the problem with releasing a PC edition is that piracy makes profitably uncertain.
However, Mettra is aware of the fact that PC gamers have been vocal about the lack of an official statement regarding a PC release.
“We’ve heard loud and clear that PC gamers are bitching about there being no version for them,” said Mettra.
“But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?”
Whether they would buy it or not, Mettra believes piracy makes porting games to the platform financially difficult.
“It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.”
Our full, two-part interview with Stanislas Mettra will be published later this week. Part one is focused on the business/production side of the game, part two delves into the gameplay.

Recommended Videos

PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Paul Younger
Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.