Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Descent: Underground trying to revive old franchise on Kickstarter

This article is over 9 years old and may contain outdated information

Descent: Underground has hit Kickstarter, and is seeking $600,000 to bring back six-degrees-of-freedom blasting.

Recommended Videos

I’m a little confused as to what it actually is, but it seems to be a multiplayer-only 6DOF shooter with destructible terrain. The words “multiplayer-only” are never actually used, but the project doesn’t appear to mention single-player at all, and claims that “multiplayer is the heart” of the game.

So here’s what you can expect: gorgeous, Unreal Engine 4 graphics. Voxel maps that you can burrow through to create your own paths and routes. Multiple playable ships, all of which are customisable. Tech trees. Player progression. Modding, letting you customise things further and create your own maps.

Game modes include bog-standard deathmatch, a “capture the ore” mode that tasks you with mining a certain amount of resources before the enemy team, a “capture the asteroid” mode that demands you take and hold strategic beacons, and a mining mode that wants you to find, mine, and return a very specific resource to your harvester.

Descent: Underground is being developed by Descendent Studios, a company spearheaded by Eric Peterson. Peterson last worked as President of Production on Star Citizen, which sounds like either the easiest or most impossible job in the world.

You can see some screenshots and an assets trailer below, but for proper details, click on over to the Kickstarter and check out the project for yourself. Descent: Underground is trying to mine $600,000, and at the time of writing, it’s on $134,575.

The Kickstarter ends in 30 days, and – if funded – Descent: Underground is due sometime around March 2016.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Tim McDonald
Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.