The Dawn of War 3 patch trailed by Relic at the end of last week has appeared, along with some patch notes. It should download automatically through Steam, and is around 650mb in size.
As noted at the time, this is not a balance patch. It’s primarily adding the Surrender option in multiplayer matches and fixing some of the bugs that have arisen since Dawn of War 3’s launch. Things like certain single player missions reporting zero experience points being earned, and the Bonesinger unit turning invisible if its Warp ability is cancelled.
Relic also say they have “Improved presentation in Player Profile screen”. Here are the changes.
New
You can now surrender in multiplayer matches.
Improved
Ronahn’s Long Shot now shows a line on the minimap when aiming.
Improved presentation in Player Profile screen.Bug Fixes
Fixed assorted rare crashes.
Fixed issue where a chat command (/leave) could cause a crash.
Fixed broken link to modding wiki in Steam Workshop page.
Fixed flow issues with quick-matching versus AI when in a party.
Fixed potential progression blocker in Mission 17.
Fixed issue with knockback in water.
Fixed additional instances of ability usage visible through the fog of war.
Fixed extra scrap being generated by drop pods after their wrecks were looted.
Fixed text display issues in Steam Workshop.
Fixed issue with Gorkanaut Rokkit Fist if you issued a move order immediately after using it.
Disabled incorrectly active buttons during quick match countdown.
Fixed issue with melee tie up of ranged units placed in melee stance.
Jain Zar now has visual FX for her scream passive.
Fixed issue where Bonesinger could become invisible if its Warp ability was canceled.
Fixed occasional animation issues with Land Speeder crew.
Eldritch Storm conduit can no longer capture heavy cover.
Fixed shared cooldown on Bomb Squig and Rokkit Barrage abilities on Tankbustas.
Fixed missing decor upgrades on Space Marine Stronghold building when player tiers up.
Fixed missing visual FX on Jonah Orion’s Fury of the Ancients when inside the Stonewall created by Plant the Standard.
Fixed issue where Elites could get trapped behind the colossus gate in Mission 13.
Fixed issue where certain doctrines had no effect on units deployed via drop pod.
Fixed issue where “Hide In-World UI” option applied to some campaign objects, causing progression blockers in Mission 7 and difficulty elsewhere.
Fixed issue with certain missions reporting 0 XP earned.
Fixed issue in which Shield Generator shields could be repaired by builder units.
Fixed issue where Kill Team Ironmaw’s respawn time was not properly increasing when killed in multiplayer games.
Fixed missing tooltips for Elites on post-match screen.
Removed non-functional play button in Steam Workshop.
Fixed issue where Macha’s mastery skin would permanently leave elements in the world after she was killed.
Fixed issue where Campaign Map button on rewards screen had to be pressed twice to access that screen.
Fixed issue where connected Webway Gates would not display FX.
Fixed assorted camera stutters when skipping NISes.
Fixed non-functional secondary highlight in Doctrine Selector in Elites screen.
Fixed issue where Venerable Dreadnought Toss ability was not stunning infantry.
Published: May 8, 2017 07:20 pm