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Cyberpunk 2077 Best And Worst Life Paths, Ranked Featured Image(1)
Screenshot: CD Projekt Red

Cyberpunk 2077 best and worst Life Paths, ranked

Choose your own adventure the way you see fit.

Cyberpunk 2077 has been through Hell and back and is an entirely new game, one that many say it should have been at launch. Regardless, we are here now — for better or worse. A lot of things have changed for the action RPG with its massive 2.0 patch. One of the things that changed is how we look at and play one of the three Life Paths you pick when first starting the game. Regardless of what build you’re making in Cyberpunk 2077, the Life Path you pick won’t interfere as much. Life Paths are a way to get you into the game, and this is done by having choices that will appear differently for each Life Path. So, this guide will place the Life Paths in Cyberpunk 2077 in a ranked list. Hopefully, it’ll help make your decision easier.

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Cyberpunk 2077: Best and worst Life Paths, ranked

To start, as mentioned, there are no classes. But whichever skills you pick, the game may be a different experience from one player to another. 

Best Life Paths – best to worst

  • Street Kid – For your first run of Cyberpunk 2077, this Life Path is probably the best way to go about it. It’ll show you all the gimmicks of Night City, and from my experience, get you into the game faster. Additionally, from playing as the Street Kid version of V, you can get dialogue options that won’t need you to shell out cash or even use violence. This can be attributed to V’s connection to the city. It’s a more intimate way to play the game. Plus, adding to the dialogue, a Street Kid can work well in the Badlands and other areas because of their knowledge. It’s an easier way to play Cyberpunk 2077.
Cyberpunk 2077 Character Fighting An Npc(1)

Screenshot: CD Projekt Red

  • Nomad – I picked this Life Path for my third playthrough. It’s the most diverse because you start in the Badlands, which is far away from Night City. It also highlights different sides of the game the other two Life Paths don’t. Going from the Badlands to Night City was a great experience because it showcases a higher degree of contrast. You have this brown, barren landscape of the Badlands. Then, on the other side, there’s Night City’s neon glow that hones in on the diversity of the world of Cyberpunk 2077. When playing in the Badlands as a Nomad, you’ll have fewer NPCs fighting you because you already know the law of the land. As for dialogue perks, this Life Path has more negotiation power than the other two, which can help you get tons of free stuff. To get more into how the Nomad’s life works, you’ll also have some missions for your character’s origin. It’s a cool Life Path if you want something different.
Cyberpunk 2077 Car Driving In Water(1)

Screenshot: CD Projekt Red

  • Corpo – Much like Street Kid but with half the knowledge. You’ll get access to certain parts of Night City that make sense for the high-class Life Path. On the other hand, you get a little more freedom than the Street Kid, but not enough to stand out. At certain moments of the game, you can get information better. However, the Street Kid who understands the world can do that better and without much of an issue. Unlike Nomad and Street Kid, it seems like Corpo has fewer unique dialogue options that matter to the story. But, they add personality to your V. Picking this Life Path after you understand how Cyberpunk 2077 works would be ideal.

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Cyberpunk 2077 is avaible now via Steam.


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Author
Image of Raza Malik
Raza Malik
Raza is a Contributing Writer who's been at PC Invasion since March 2023. After he earned his Media Arts degree at Niagara College, he went on to grow his portfolio by working at such publications as GameRant. While he plays a wide array of different types of games, Raza enjoys discussing open-world games, shooters, and live service games. Some of his favorite series include Assassin's Creed, God of War, and the Diablo series. On the side, he enjoys editing videos, and creating content for his side project Marching Into Madness.
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