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Capcom: Dead Rising Was “Too Japanese”

This article is over 14 years old and may contain outdated information

Capcom has revealed how it has aimed the upcoming Dead Rising sequel at a Western audience.

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Producer Shinsaku Ohara explained how the first game was developed entirely in Japan and, with Canada’s Blue Castle Games on board for the sequel, Dead Rising 2 will have a more Western feel.

“The first Dead Rising was built in a very Japanese style. We had some help from America, but basically it was all done in a Japan,” Ohara told CVG.

“We wanted to do it better for a Western audience this time.”

“That’s why we’re working with Blue Castle now. They know what they like – and it’s good to have them come up with ideas and it becomes a back and forth thing,” he added.

“Together, we’ve come up with crazier ideas than we did in the first game. What we didn’t quite manage in Dead Rising 1 was that it still felt too Japanese. We’re much closer to feeling like a Western game with this title.”
 
Dead Rising 2 is due for release later this year.


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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.