When building your team in Kunitsu-Gami Path of the Goddess, the units you choose and where you place them are the difference between winning and losing. Knowing which to upgrade and their prime locations will help you get ahead.
The best units in Kunitsu-Gami Path of the Goddess
Choosing the best units to upgrade and deploy in Kunitsu-Gami Path of the Goddess is the difference between being overwhelmed and being in control. Of course, with every stage, there will be a limit to what you can and can’t use. However, this is my tier list of units.
Unit tier list
These are my personal preference with a brief breakdown of why.
- Woodcutter – Cheap, early game, and excellent once fully upgraded. Able to move.
- Sumo – Heavy damage and, when paired with a Shaman, almost indestructible.
- Shaman – Everyone needs a healer.
- Archer – Ranged and cheap. Fast and far-reaching when upgraded.
- Ascetic – Mid character, but excellent for creating choke points.
- Marksman – Expensive and slow firing. Has some pretty helpful upgrades.
- Spearman – Very slow but good damage. Only really helpful during boss battles.
- Priest – Useful in certain situations.
- Thief – Great for the prep stage, useless afterward.
When it comes to upgrading your units, I suggest working your way through the list in this order. Of course, it is essential to upgrade the first set of blocks of each unit early on for health and attack. However, when it comes to pushing units to the top of the upgrade tree, choose the cheap ones first.
I found that having fully upgraded woodcutters and Archers in Kunitsu-Gami Path of the Goddess slashed through hordes of enemies quickly. Their upgraded attacks make their cheap initial cost well worth it. I suggest focusing on these ones initially and then choosing a more expensive unit to work with.
How to place units in Kunitsu-Gami Path of the Goddess
Unit placement is everything in Kunitsu-Gami Path of the Goddess if you want to complete the levels. Thankfully, it is possible to move them on the fly, but there are a few methods that will work as a basis for starting out.
The ideal setup will allow you to not worry too much about Yoshiro’s defense. This will leave you free to use Soh to focus on the heavier units and provide support where needed. If one of the lines fails, you will have to pull units back or repurpose some of the already designated ones. Make sure you have at least one unit in each of the following sections.
Ranged
For your ranged units, I suggest always building and using archer towers. They will greatly increase the range and will also keep your units out of trouble for the most part. It is best to use towers behind the initial line of defense, though; otherwise, your archers will be targeted early on.
Pay attention to where the attack is coming from and try to place archers slightly further back. Make sure their range extends beyond your initial line of defense and covers Yoshiro completely. They can work as a first strike and a fallback in this case.
I suggest archers as your main ranged attack unit in Kunitsu-Gami Path of the Goddess. However, one or two marksmen are always great when heavy enemies arrive. Don’t spend your whole budget on them, though. As mentioned, it is worth upgrading your cheap units first.
Mid-range units
These units, such as the Woodcutter, Ascetic, and Shaman, are key to your whole set-up. The Woodcutter and Shaman units should be moved around the field at will. With the Woodcutter, don’t be afraid to push them from one side to another. They are fast units and have a wide attack range.
Shamans need to be where the action is, but not too close. I place mine behind the front line and beside woodcutters. Woodcutters will dash in and out, but if there is a Shaman in range, they can take a few hits without worrying too much.
Using both of these units as mobile will provide quick healing and support where it is needed most. Unlike ranged and forward units, these ones should be constantly shifted.
As a more tactical unit, I like to use the Acsetic to mix things up. Where the Sumo will attract enemies, the Ascetic will stop them in their tracks. These are a great way to trap enemies in the place between mid and front-line attackers. If an enemy is slowed at this point, they won’t survive long. One Ascetic is always enough.
Front line units
I placed my Spearmen and Sumos on the front line. The Sumo is great for drawing in the enemies. If you use them correctly, they will pull enemies away from Yoshiro and into areas where there is a lot of ranged attack. Sumos are going to take a beating, so ensure they have a backup from Shamans and Woodcutters.
Sumos get an upgrade on their fourth stage which creates an AOE attack. This both staggers and damages enemies. I recommend it due to its heavy defense properties. Staggered enemies are a perfect target for the high damage, slow-speed spearmen who can often miss the faster-moving targets.
With front-line units, it is essential to keep an eye on their health. Often, one heavy enemy can wipe them out completely, leaving your mid-level units to hold ground. This will limit how much you can move Soh around the field, meaning you need to take their place.
If you need a little training without the beautiful illustrations of Kunitsu-Gami Path of the Goddes, there are plenty of Roblox tower defense games to enjoy.
Published: Jul 18, 2024 07:00 am