Nothing like the anger and sheer power of nature and the rawness of the wild to deal with demonic hordes. Here is the best Druid build for The Gauntlet in Diablo 4.
Diablo 4: Best Druid build for The Gauntlet
While I rather use the raw power of the Barbarian, Druids are better than ever today thanks to the many balance changes now live in Season 3 of Diablo 4. Well, what about taking that raw power and converting it to wild power? That is what the Lightning Storm Druid build is meant to do, and all the enemies in The Gauntlet will know that.
Combining both the unstoppable nature of the Werebear, its immobilizing skills, and Lightning Strikes, Druids have a chance against all these Level 100+ enemies. Since this level will require you to match it, Uber Uniques such as Tempest Roar, Flickerstep, Tibault’s Will, or Mad Wolf’s Glee, among others, will almost become mandatory. Be sure to farm Uber Duriel and even focus on crafting them. After all, you want to appear in the Leaderboards, right?
Lightning Storm Druid Gauntlet Build: Skill Bar
- Trample: Shapeshift into a Werebear, become Unstoppable, and charge forward, dealing 75% damage and Knocking Back enemies. Enemies who are Knocked Back into the terrain take an additional 45% damage and are Stunned for 3 seconds.
- Petrify: Encase all Nearby enemies in stone, Stunning them for 3.75 seconds. You deal 30%[x] increased Critical Strike Damage to enemies affected by Petrify Against Bosses, the Critical Strike Damage bonus is increased to 50%[x] and its duration is increased to 7.5 seconds.
- Ravens: Passive: 1 Raven flies above you and periodically attacks your enemies for 31% damage every 5 seconds. Active: The target area is swarmed with ravens, dealing 300% damage over 6 seconds.
- Poison Creeper: Passive: 1 poison creeper periodically emerges from the ground every 7 seconds, applying 7% Poisoning damage over 6 seconds to an enemy in the area. Active: Vines strangle all surrounding enemies, Immobilizing them for 2 seconds and Poisoning them for 63% damage over 2 seconds.
- Wolves: Passive: Summon 2 wolf companions that bite enemies for 14% damage. Active: Direct your wolves to focus an enemy, leaping to them and striking for 200% damage.
- Lightning Storm: Conjure a growing lightning storm that deals 40% damage per strike. The number of strikes increase the longer the storm is channeled up to a maximum of 5 at once.
- Ursine Strength: Gain 20%[x] additional Maximum Life while in Werebear form and for 3 seconds after leaving Werebear form. While Healthy, deal 30%[x] increased damage, and 30%[x] increased Overpower damage.
Lightning Storm Druid Gauntlet Build: Skill Point allocation
Cluster | Skills |
---|---|
Basic Skills | Storm Strike Level 1 Enhanced Storm Strike |
Core Skills | Lightning Storm Level 5 Enhanced Lightning Storm Raging Lightning Storm Predatory Instinct Level 3 Digitigrade Gait Level 3 Iron Fur Level 3 |
Defensive Skills | Ancestral Fortitude Level 2 |
Companion Skills | Ravens Level 1 Enhanced Ravens Brutal Ravens Poison Creeper Level 1 Nature’s Reach Level 3 Wolves Level 1 |
Wrath Skills | Trample Level 1 Enhanced Trample Natural Trample Elemental Exposure Level 3 Neurotoxin Level 1 Envenom Level 3 Toxic Claws Level 1 |
Ultimate Skills | Petrify Prime Petrify Defiance Level 3 Circle of Life Level 3 Resonance Level 3 Quickshift Level 3 Natural Fortitude Level 1 Heightened Senses Level 3 |
Key Passives | Ursine Strength |
Lightning Storm Druid Gauntlet Build: Spirit Boon allocation
Spirit Boon Category | Spirit Boon | Tier | Offerings | Description |
---|---|---|---|---|
Deer | Wariness | 3 | 75 | Take 10% reduced damage from Elites. |
Eagle | Scythe Talons | 1 | 25 | Gain +5% increased Critical Strike Chance. |
Eagle | Avian Wrath | 4 | 100 | Gain 30%[x] Critical Strike Damage. |
Wolf | Energize | 2 | 50 | Dealing damage has up to a 15% chance to restore 10 Spirit. |
Snake | Calm Before the Storm | 4 | 100 | Nature Magic Skills have up to a 10% chance to reduce the Cooldown of your Ultimate Skill by 2 seconds. |
Lightning Storm Druid Gauntlet Build: Paragon Board Classes and Glyphs
Paragon Board Number | Class Board | Glyph | Glyph Description |
---|---|---|---|
1 | Start Board | Fulminate | Radius Size: 3 Next Radius Increase at Level 15 Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased Lightning damage. Additional Bonus: (if requirements met) You deal 12%[x] increased Lightning damage to both Healthy and Injured enemies. Requirements: (purchased in radius range) +25 Dexterity |
2 | Thunderstruck | Fang and Claw | Radius Size: 3 Next Radius Increase at Level 15 Bonus: Grants +30.0% bonus to all Magic nodes within range. Additional Bonus: (if requirements met) While in Werewolf or Werebear form, Close enemies take 12%[x] increased damage from you. Requirements: (purchased in radius range) +40 Willpower |
3 | Heightened Malice | Spirit | Radius Size: 3 Next Radius Increase at Level 15 Bonus: For every 5 Dexterity purchased within range, you deal +4.0% increased Critical Strike Damage. Additional Bonus: (if requirements met) Critical Strikes increase the damage an enemy takes from you by 2%[x] for 20 seconds, up to 12%[x]. Requirements: (purchased in radius range) +25 Dexterity |
4 | Ancestral Guidance | Keeper | Radius Size: 3 Next Radius Increase at Level 15 Bonus: Grants +25.0% bonus to all Rare nodes within range. Additional Bonus: (if requirements met) You and your Companions deal 10%[x] increased Non-Physical damage. Requirements: (purchased in radius range) +25 Intelligence |
5 | Constricting Tendrils | Territorial | Radius Size: 3 Next Radius Increase at Level 15 Bonus: For every 5 Dexterity purchased within range, you deal +2.0% increased damage to Close targets. Additional Bonus: (if requirements met) You gain 15% Damage Reduction against Close enemies. Requirements: (purchased in radius range) +25 Dexterity |
6 | Lust for Carnage | Earth and Sky | Radius Size: 3 Next Radius Increase at Level 15 Bonus: Grants +30.0% bonus to all Magic nodes within range. Additional Bonus: (if requirements met) Nature Magic Skills deal 10%[x] increased damage to Crowd Controlled or Vulnerable enemies. Requirements: (purchased in radius range) +40 Willpower |
Lightning Storm Druid Gauntlet Build: Seneschal Construct build
Build | Governing Stones | Tuning Stones |
---|---|---|
Lightning Storm Druid | Tempest: Electrically charge an enemy causing it to deal 2,006 damage to themselves and 1 additional enemy each second over 5 seconds. If the enemy is killed, Tempest spreads to another enemy. Flash of Adrenaline: Administers a quick flash of adrenaline into the player, increasing damage dealt by 20.0%[x] for 8 seconds. | Evernight: Swift Support: The supported Skill gains a 40%[+] Attack Speed bonus. Evernight: The supported Skill grants you +4 to all Skills when used for 2.0 seconds. Efficiency Support: When the supporting skill deals damage, you gain a 15%[+] Critical Strike Chance to the same targets hit for 3.0 seconds. Flash of Adrenaline: Tactical Support: Decrease the cooldown of the supported Skill by 40%[x]. Duration Support: Supported Duration Skills have their durations increased by 4.0 seconds. Genesis: Increase the effectiveness of the supported Skill by 150%. |
Using your Werebear form, be sure to collect as many Proofs of Might in an attempt to get to the global top 10. Remember you need to be World Tier 4 before attempting The Gauntlet. Yet again, you probably already are if you are willing to undertake such a challenge.
Published: Mar 5, 2024 07:11 pm