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Battleborn modes and features detailed

This article is over 9 years old and may contain outdated information

Gearbox’s upcoming shooter Battleborn received a new trailer today, along with more details on game features and modes.

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The game will come with 25 unique heroes, a co-op story mode, three multiplayer modes (Incursion, Devastation and Meltdown), and a persistent progression system. Incursion sounds very MOBA, in that players defend their base from AI minions while trying to destroy the enemy base with their own minions. Devastation is a capture-and-hold deathmatch mode, and Meltdown has players guarding their minions as they march to the centre of the map.

A new trailer highlights some of the heroes and also shows some gameplay action. Below you can read further details on the game’s features.

  • Story Mode: Battleborn’s Story Mode is a narrative experience playable in a single-player capacity, as well as cooperatively by up to five friends via splitscreen* or online. The Story Mode is modular, allowing players to choose which missions to enjoy next. The modular structure of Story Mode also allows players to replay missions for the chance to earn better loot;
  • 25 Playable Heroes: Battleborn has a deep and diverse roster of 25 playable heroes, each with its own personality and equipped with unique weapons and powers. An accelerated character growth system, known as the Helix System, allows players to level up a character from 1 to 10 in a single story mission or competitive multiplayer match;
  • Competitive Multiplayer: Battleborn’s team-based competitive multiplayer action can be experienced by up to 10 players online in 5v5 matches and will include three distinct modes:
    • Incursion: Teams of heroes defend their base from waves of AI-controlled minions while working together, alongside their own minions, to destroy their opponents’ base;
    • Devastation: Teams of heroes face off in a fast-paced death match and must capture and hold objectives on the map to win;
    • Meltdown: Teams of heroes protect their minions as they march to their death at the center of the map. Points are scored for minions who throw themselves into the incinerator, and the team with the most points wins.
  • Persistent Progression System: All experience points, whether earned through playing Battleborn’s Story Mode or Competitive Multiplayer modes, contribute to leveling up individual Character Rank, as well as player profile Command Rank:
    • Character Rank: Each hero can permanently rank up from 1 to 10 outside of missions and matches, allowing players to swap out augments in their helix skill tree, as well as unlock skins.
    • Command Rank: Players can rank-up their own player profile, unlocking badges and titles to impress friends, and loot that can be used to benefit any hero the player chooses to command.

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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.