Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Amd Hangar 21 Ray Tracing

AMD teases its RDNA 2 “Hangar 21” tech demo with ray tracing tech

Shiny, shadowy.
This article is over 4 years old and may contain outdated information

We all like impressive graphics and smooth performance. AMD knows this, and it knows that fancy effects need to be implemented properly to sell new tech. Just like with Nvidia’s Marbles at Night Ampere tech demo, AMD’s Hangar 21 demo will attempt to show the usefulness of ray tracing. More importantly, it will show how effective RDNA 2 and the Fidelity FX technologies are at making it viable in gaming.

Recommended Videos

RDNA 2 is AMD’s GPU architecture that the RX 6000 Series is based on. It offers a massive performance efficiency uplift over the original version of RDNA, while also touting new features like DirectX 12 Ultimate ray tracing support. We already know a good bit about DirectX 12 Ultimate, as it was revealed by Microsoft earlier this summer. On the other hand, Fidelity FX is an AMD technology developed to compete with Nvidia’s RTX and DLSS. We still know very little about it, but the Hangar 21 tech demo from AMD claims to use it in order to achieve the smooth, ray-traced rendering performance.

Graphics on a massive scale

While AMD has yet to clarify how exactly Fidelity FX Super Resolution works, it is assumed that it uses some degree of AI machine learning and sharpening to intelligently upscale gameplay. That is how DLSS works at least. Nvidia came up with the solution to allow games to run at lower resolutions with higher settings and framerates, while upscaling to desired resolutions like 4K. DLSS has essentially been the driver for making ray tracing viable, as ray tracing still tanks framerates even on Ampere. AMD should offer more details in the near future on how Fidelity FX actually works. The technology is still in development right now though, and won’t be ready in time for the launch of the RX 6000 Series.

In the meantime, we can at least enjoy this cool teaser. AMD definitely has the more exciting trailer, but Nvidia’s Marbles at Night seems like the better tech demo. Both show off real-time ray tracing, and the effects are gorgeous. Shadows, reflections, and lights all behave in realistic ways that improve the ambience of their respective scenes tremendously. It’s hard to say when actual games will look as good as the tech demos, but we may only be a couple of years out at this point.

At any rate, the full trailer for Hangar 21 will arrive on November 19, just after tomorrow’s (November 18) launch of the new AMD GPUs. We’ll keep you posted on how the launch goes. Hopefully the supply issues that continue to plague Nvidia are not as bad for AMD. In times like these, we could all use some fancy new toys.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Kevin Foley
Kevin Foley
Senior Staff Writer with PC Invasion since 2020, advocate for playing on the hardest difficulty options, and a graphics fanatic. Kevin's go-to gaming genres are shooters, RPGs, tactical strategy, and environmental puzzlers. His favorite franchises of all time include Halo, Mass Effect, Portal, KotOR, Super Smash Bros., Fortnite, and The Elder Scrolls. When he's not writing about games, he's investigating PC tech to see how it can improve gaming experiences.