Deep Rock Galactic: Survivor has the four classes from Deep Rock Galactic: Scout, Driller, Gunner, and Engineer. To make the classes even more specialized, each class has three Class Mods in Deep Rock Galactic: Survivor.
What are the best Class Mods in Deep Rock Galactic: Survivor?
Each class in Deep Rock Galactic: Survivor has three Class Mods that you’ll unlock as you level up each class. While each Class Mod works to make the playstyle of that class different, there is one Class Mod that is better than the others. Here is the best Class Mod for each class in Deep Rock Galactic: Survivor:
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- Scout
- Classic
- Driller
- Interrogator
- Gunner
- Juggernaut
- Engineer
- Tinkerer
There’s just no beating the Classics. Classic is the best Class Mod for Scout because it’s the first Class Mod you’ll experience and Funday Games wants you to enjoy the game. It’s balanced, but more HP, more movement speed, and a great starting weapon make Classic the go-to for Scout.
While Foreman is a great Class Mod for the Driller fantasy, Interrogator is too good. Starting with the CRSPR Flamethrower, having access to Fire and Acid weapons, and getting a 100% damage boost to status effects makes synergizing a Fire and/or Acid build too easy and too fun.
Weapons Specialist plays similarly to Interrogator but with Projectiles. I think Juggernaut is the best Gunner Class Mod because nothing else plays like it. You’ll play up close and personal which is more dangerous, but more rewarding.
Tinkerer is most likely the best Class Mod in the entire game. Not only do you get a sturdy shotgun as your starter weapon, but you also get a passive bonus to all XP gained and all your weapons start at level three. You can become extremely overpowered quickly with the Tinkerer Engineer Class Mad.
Deep Rock Galactic Survivor: All Class Mods, listed
Now that you know the best Class Mods for every class in Deep Rock Galactic: Survivor, here is what all three of their Class Mods are:
- Scout
- Classic – Deepcore GK2, +10% movement speed, +25% max HP
- Recon – Zhukov NUK17, gain access to Light weapons, +25% dodge
- Sharp Shooter – TBA
- Driller
- Foreman – Subata 120, +2% mining speed for every two seconds mining which can stack up to 25 times
- Interrogator – CRSPR Flamethrower, gain access to Fire and Acid weapons, +100% status effect damage but -30% overall damage.
- Strong Armed – TBA
- Gunner
- Weapons Specialist – “Lead Storm” Powered Minigun, gain access to Projectile weapons, for every 100 bullets fired, fire off eight high-powered projectiles.
- Juggernaut – “Bulldog” Heavy Revolver, +10 armor, +50 HP, -50% weapon range, deal +10% damage for 10 seconds after taking damage which can stack up to five times.
- Heavy Gunner – TBA
- Engineer
- Maintenance Worker – LMG Gun Platform, gain access to Construct weapons, +10% damage and reload speed on Construct weapons
- Tinkerer – “Warthog” Auto 210, +10% XP gained, all weapons start at level three
- Demolitionist – TBA
Once the third Class Mod for each class is made known, I’ll update this guide so we have the most up-to-date info on what all the Class Mods are and which one is the best. For now, you can confidently learn the best upgrades in Deep Rock Galactic: Survivor.
Published: Feb 12, 2024 03:35 pm