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Tomb Raider Dev Cuts More Staff

This article is over 15 years old and may contain outdated information

Eidos has reduced its staff numbers by 25, totalling 55 lay-offs since early 2009.

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“We can confirm that Crystal Dynamics has made a reduction of approximately 25 people at the San Francisco studio,” an Eidos representative told Kotaku.”This decision is a reflection of the continued drive to focus resources at the studio. We would like to thank all of the employees affected by this difficult decision for their hard work during their time at Crystal and we wish them all the best in the future.”

Poor Christmas sales of Tomb Raider: Underworld could be a reason behind the decrease in staff.

Square Enix acquired Eidos to gain Western market share, and has previously said the company needs to focus specifically on Tomb Raider.


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Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.