Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.

Burnout Paradise Developer: PS3/360 Not Maxed Out

This article is over 15 years old and may contain outdated information

Criterion technical director Richard Parr thinks developers who have “maxed out” PS3 and Xbox 360 are just out of ideas.

Recommended Videos

Talking to Eurogamer, Parr said developers talking of maxed out consoles are being “a bit silly”, and just “proof that you’re not the best. It means you’re out of ideas.”

Senior engineer Alex Fry explained:”You always find new ways to do things, the constraints lift. Not just with a new console generation but with every game you do…the constraints go away because you learn. While it’s nice to say you’ve maxed something out, there’s not really any point.”

The Burnout Paradise team constructed a world which performs well om PS3, Xbox 360 and PC alike, even though many other developers have struggled.

For more information about burnout Paradise, check out the Burnout Paradise review, and Burnout Paradise Retrospective.

The whole “maxed out” discussion has not gone unnoticed by Microsoft, however, which is planning a new console with multi-compatibility.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Paul Younger
Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.