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Devs discuss why Nvidia’s G-SYNC is so amazing

This article is over 11 years old and may contain outdated information
gsync monitor

If it actually DOES have that glow around it, though, I’m going to get very freaked out.

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Nvidia have wheeled out industry legend John Carmack, Epic’s Tim Sweeney, and Frostbite’s Johan Andersson to discuss the relative merits of their new G-SYNC technology.

If you’re a PC gamer with any real knowledge of tech, you probably won’t need to hear these three talking about how useful G-SYNC is. In case you haven’t heard of it, though: it’s a monitor module that synchronises the monitor with the GPU. This means two things: you won’t have to use V-Sync, so your framerate won’t be regularly dropping below the standard, and it’ll eliminate screen-tearing because frames won’t be drawn faster than they can be displayed.

In short: less framerate drops, less artifacting, and this supposedly won’t increase the cost of the monitor. If it does what’s promised, I will be picking one of these monitors up as soon as I can.

You can read up more about G-SYNC here, and have a look at techie talking heads below.


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Author
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Tim McDonald
Tim has been playing PC games for longer than he's willing to admit. He's written for a number of publications, but has been with PC Invasion - in all its various incarnations - for over a decade. When not writing about games, Tim can occasionally be found speedrunning terrible ones, making people angry in Dota 2, or playing something obscure and random. He's also weirdly proud of his status as (probably) the Isle of Man's only professional games journalist.