Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Shadows Of Rose Dolls Puzzle 1

Resident Evil Village: Shadows of Rose — Locker code and Doll puzzle solution

Eliza Dushku not included.

In Resident Evil Village: Shadows of Rose, you’ll find yourself back in the Beneviento house. Much of this looks the same as it did previously, but the puzzles you’ll be faced with are totally different. Before you get into the meat of these puzzles, you’ll be required to open a locker. Here is how to find the locker code and solve the doll puzzle in Shadows of Rose.

Recommended Videos

This is a simple puzzle that guides you to three different locations in the room, each with a two-digit number. The combination isn’t too tough to figure out, as the nearby note clues you in on exactly where to look. In case you don’t feel like putting it together yourself, the locker code is 024466 — this is what you need to continue your Shadow of Rose playthrough. Now, onto the next challenge.

 

Resident Evil Village: Shadows of Rose — Doll puzzle solution

When you reach the area where you found Mia’s surgical mannequin in Resident Evil Village, you’ll find a doll instead. If you go into the adjacent room, you’ll find another one. In the same room you’ll see a display that allows for two dolls. This gives you the names of the dolls, so you just need to examine them in your inventory and you’ll know which goes where. Looking to see how their hands are placed will clue you in on their placement. For example, the doll with one hand out can hold just one item, while the one with both arms out can hold a two-handed object.

Once they’re in the right place you’ll get a red key. Use it to open the door to Jimmy’s room which is nearby past the hallway that turns at a right angle — go down the well and you’ll find what you need.

The second diorama requires you to open the door in the hallway with the baby relief, which gets you the last doll. I’ve included pictures of the second and third dioramas that show where to place each doll. Their names aren’t clearly given, unlike the first diorama, so you’ll need to arrange them based on what they’re doing with their arms. If you don’t feel like working it out, just copy what you see in the pictures below and you’ll be on to the next section. That’s all you need to know to get those pesky dolls out of your inventory.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Andrew Farrell
Andrew Farrell
Andrew Farrell has an extreme hearing sensitivity called hyperacusis that keeps him away from all loud noises.  Please do not throw rocks at his window.  That is rude.  He loves action and rpg games, whether they be AAA or indie.  He does not like sports games unless the sport is BASEketball. He will not respond to Journey psych-outs.