Forgot password
Enter the email address you used when you joined and we'll send you instructions to reset your password.
If you used Apple or Google to create your account, this process will create a password for your existing account.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.
Reset password instructions sent. If you have an account with us, you will receive an email within a few minutes.
Something went wrong. Try again or contact support if the problem persists.
Square Enix

Square Enix will let employees work from home permanently

Good news from overseas.
This article is over 4 years old and may contain outdated information

Game development has been thrown for a loop this year due to the ongoing global pandemic. Many studios have allowed employees to work from home since the lockdowns and quarantine began. Most developers and studios still have staff come into the offices though, although very little at any one time, and mostly as skeleton crews. While many developers testify to the complex challenges of working remotely, Square Enix has decided to take charge on this front and introduce some new “work from home” policies.

Recommended Videos

According to an official press release from the company’s Japanese headquarters, working from home will now be permanent starting on December 1. According to Square Enix, many of its employees expressed positive feedback to being able to work from home. No surprise there. So, Square Enix will adopt a new work from home model for all of its employees.

All employees will be designated as either “home-based” or “office-based.” Employees will default to “home based.” As needs change though, some employees can be considered office-based depending on the work they are doing. Furthermore, an employee can change their status on a monthly basis if desired. Square Enix expects at least 80% of its workforce to work from home.

Square Enix

More will hopefully follow suit

Square Enix says it hopes these changes will increase positivity among employees, and let them have an actual work-life balance. That’s something that is desperately needed in game development. We can only imagine that many other big developers have considered similar policies for awhile. Now that Square Enix is the first to pull the trigger, other big names may follow suit. The safety of the developers and the people working on these games should be top priorities at all times.

Sometimes it doesn’t always seem like it though, so it is nice to see Square Enix make this decision. Hopefully everything is as it seems, and the lives of its employees are enrichened because of it. As we move into the holiday weekend, safety and well-being should be on everyone’s minds. Stay safe everyone.


PC Invasion is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Kevin Carignan
Kevin Carignan
Kevin is a lifelong gamer and has been a fan of fighting games since he first walked up to a Marvel vs. Capcom cabinet at the tender age of 8 at the local arcade. (Kids ask your parents what an "arcade" is). He may not be very good at them, but that doesn't stop him from enjoying them. He also loves character action games, survival horror, and speaking in the third person. Also covers Digital Card Games (DCCGs), specifically Legends of Runeterra and Teppen.