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League of Legends Patch 10.12 update buffs nerfs rune changes

League of Legends patch 10.12: Yasuo nerf, Akali buff, big runes changes

Runes are the highlight here.
This article is over 4 years old and may contain outdated information

The League of Legends patch 10.12 update displays the effect that the Marksmen buffs have had on the meta. So far not many changes have been fully made; this patch is just a general touch-up aside from Yasuo. Yasuo was recently indirectly buffed with the changes done to the Zeal items. Riot Games thankfully didn’t forget about that and will be nerfing him this patch. Meanwhile, Akali gets a buff, and major rune changes are coming.

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League of Legends patch 10.12 champion changes

Akali — buff

League of Legends Patch 10.12 update buffs nerfs rune changes akaliAkali will have her Five Point Strike (Q) damage increased from 25/50/75/100/125 to 30/55/80/105/130. Alongside this its AP ratio will be increased from 60% to 65%.

Brand — buff

Brand League of Legends Patch 10.12 update buffs nerfs rune changesBrand’s passive Blaze will have its mana restored from killing ablaze enemies from 6/8/10/12/14/16/18 to 15/20/25/35/40/45.

Cassiopeia — nerf

Cassiopeia League of Legends Patch 10.12 update buffs nerfs rune changesCassiopeia will have her base HP decreased from 575 to 560, base armor decreased from 20 to 18, and base MR increased from 30 to 34.
 

Fiddlesticks — nerf

Fiddlesticks League of Legends Patch 10.12 update buffs nerfs rune changesFiddlesticks will have its Bountiful Harvest (W) minion damage decreased from 60% to 50% of its damage.
 

Senna — buff

Senna League of Legends Patch 10.12 update buffs nerfs rune changesSenna’s passive Absolution will have its soul generation upon kills increased from 2% to 8.333%.
 

Trundle — nerf

Trundle League of Legends Patch 10.12 update buffs nerfs rune changesTrundle will have his base HP decreased from 616.28 to 616, Mana decreased from 281.6 to 281, and MP5 decreased from 7.508 to 7.5.
Alongside this in patch 10.12, Frozen Domain (W) will have its bonus movement speed changed from 30/35/40/45/50% to 20/28/36/44/52%.

Varus — nerf

Varus League of Legends Patch 10.12 update buffs nerfs rune changesVarus will have his base AD per level decreased from 3.11 to 3.
Alongside this, his Piercing Arrow (Q) will have its minimum damage AD ratio decreased from 110% to 100%. The AD ratio on his maximum damage will be decreased from 165% to 150%.

Viktor — buff

Viktor League of LegendsViktor will have his Siphon Power (Q) AP ratio auto-attack increased from 55% to 60%.
Alongside this, his AP ratio for both his shield and empowered shield will be increased from 15% to 20% (normal) and 24% to 32% (empowered).

Xayah — buff

Xayah League of LegendsXayah will have her Featherstorm (R) base damage increased from 100/150/200 to 125/250/375.
 

Yasuo — nerf

Yasuo League of LegendsYasuo’s base HP will decrease from 535 to 490.
Alongside this, his Wind Wall (W) will have its cooldown increased from 26/24/22/20/18 to 30/27/24/21/18.
Further updates may apply in the future for PBE.

Rune changes in League of Legends patch 10.12

Approach Velocity — change

Approach Velocity RuneThe 15% movement speed bonus towards allied movement impaired champions will be changed to 7.5%. Movement speed towards nearby enemy champions that are movement impaired. This bonus is increased to 15% movement speed for enemy champions that you specifically impair. Activation range for CC from allies is 1000.

Guardian — buff

Guardian Rune
Its shield value will be increase from 70-150 to 80-200.

Unflinching — change

Unflinching RuneIt will no longer provide tenacity after using a summoner spell. Instead, you will now gain 10% Tenacity and 10% Slow Resist. This increases by an additional 20% for both based on your missing health up to a maximum of 30% health.

Predator — change

Predator RuneThe effect will now increase over a 1.5-second time period to gain 45% movement speed while chasing enemy champions. Being damaged does not put the rune on cooldown, only occurring when you damage with an attack or ability.

Summoner spells

Ghost — Change

Ghost will have its cooldown increased from 180 to 210 seconds. The movement speed will not be gained over time and instead instantly be given. However, the movement speed has been decreased from 25%-45% movement speed scaling with champion level to 20%—40%. A new addition states that takedowns (assists and kills) will continue the duration of this summoner spell by 4-7 depending on champion level.

The current live patch 10.11 has its official patch notes available at Riot Games.


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Author
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Joel Yap
Joel is an aspiring screenwriter and novelist. He grew up with gaming, starting off with Pokemon and Legend of Zelda. Since then he has come to love and appreciate gaming as a whole. He strives to hone his writing and gaming skills to be the best he can.