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Deus Ex: Mankind Divided PC patch 8 is mostly Breach updates

This article is over 8 years old and may contain outdated information

The new 1.2GB patch for Deus Ex: Mankind Divided is largely focused on adding things to Breach mode, and the improvement of performance under the DirectX 12 preview branch. Patch 8 takes the game to ‘v1.8 build 565.4_P8’.

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With this update, Breach avatars can now undergo some customisation (and there’s a new UI for this purpose). A few new maps and locations have also been added to Breach, under the ‘Santeau Corporation’ theme. There are new items too, and a fix for “an issue where some players would crash when loading their savegame”. It’s not clear if that latter one applies to the whole game, or just Breach.

Here are the patch notes for Deus Ex: Mankind Divided PC Patch 8.

v1.8 build 565.4_P8

– The patch adds new Breach content and features:

  • Avatar customization (possibility to change the appearance of the Ripper in-game)
  • Overworld Map
  • New Santeau Corporation (New Maps and Darknet file)
  • New UI for avatar customization
  • New items: Premium Ripper Skins (2)
  • New item: Premium weapon (1)

– Fixed an issue where some players would crash when loading their savegame.
– Fixed an issue where players could get stuck in the side mission: 1011000

DX12 specific changes (*only applicable to the DX12_preview branch)

– Fixed an issue that could cause a DXGI_DEVICE_HUNG error.
– Improved performance stability, this should result in less stuttering.
– Slightly improved loading times.


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