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Star Citizen

Star Citizen reaches $110 million – Funding rate increasing

This article is over 8 years old and may contain outdated information

This morning Cloud Imperium’s Star Citizen fund raising ticker rose a few more notches and reached the $110 million mark.

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In January 2015 Star Citizen had raised $70 million and by December 2015 funding had reached the lofty heights if $100 million since the campaign launched back in 2012. This means that in 2015 the funds have continued to flow in at an average of 2.5 million per month

In the first three months of 2016, the game has raised an average of 3.3 million per month indicating that cash is coming into the project at an increased pace despite some negative press and “controversy” in the past six months.

The continual flow of funds shows that backers already invested are willing to continue putting cash into the project despite the fact no part of the game is near completion. There are now a total of 1.3 million Star Citizens invested, a further 300,000 new recruits since October 2015.

This year the single player Squadron 42 campaign is supposed to release but Cloud Imperium has not set an exact date other than end of 2016 which is extremely vague.

Star Citizen‘s development is a roller coaster with continual delays and a release schedule that shifts like the desert sands. It would be advisable to hold off jumping in to fund the project until there’s some completed content.

To follow the game’s development, check the PC Invasion Star Citizen development timeline which is continually updated.


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Author
Image of Paul Younger
Paul Younger
Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years.