Paragon’s new hero Drongo detailed and patch v.42.3 notes

PARAGON

Paragon  v.42.3 Patch Notes

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MAJOR FEATURES

  • Drongo will be available on 8/29
    • Drongo cosmetic content added to the store:
      • Skin: Scavenger Drongo
      • Emote: Yeehaw – Drongo

HEROES

  • Hero balance
    • Wukong
      • Base health from 672 to 590
      • Health per level from 68 to 59
      • Base Health regen from 1.14 to 0.98
      • Health regen per level from .13 to 0.10
      • Base basic defense from 25.2 to 22.68
      • Basic defense per level from 3.24 to 2.27
      • Basic attack damage per level from 3.24 to 2.84
      • Attack speed per level from 2.25 to 1.8
      • Cloudwalker
        • Cooldown from 12/11/10/9 to 14/13/12/11
      • Control Aggression
        • Gold bounty from 20/30/40/50 to 10/15/20/25
    • Iggy
      • Base health from 663 to 624
      • Health per level from 67 to 69
      • Base health regen from 1.30 to 1.04
      • Health regen per level from 0.14 to 0.11
      • BLAZE!
        • damage per tick from 13/23/33 to 12/22/31
        • Power scaling per tick from 0.37 to 0.34
    • Kallari
      • Shadow Dance
        • Cooldown from 12/10/8/6 to 14/13/12/11
      • Basic attack base dmg from 59 to 56
      • Basic attack dmg per level from 4 to 3
      • Attack speed per level from 2.7 to 2.5
      • Base Basic Defense from 25 to 20
      • Basic defense per level from 3 to 2.6
      • Shadow Walk
        • Mana cost from 50 to 60
    • Kwang
      • Light of the Heavens
        • Ability defense from 40/60/80/100 to 20/40/60/80
        • Basic defense from 40/60/80/100 to 20/40/60/80
      • Basic defense per level from 3.2 to 2.9
    • Gideon
      • Cosmic Rift
        • Power scaling from 3.03 to 3.55
      • Burden
        • Power scaling from 1.79 to 2.09
      • Black Hole
        • Power scaling from 3.57 to 4.18
    • Wraith
      • Base Attack Time (BAT) from 0.95 to 0.85 (increases attack speed)
      • Base health from 554 to 566
      • Health per level from 57 to 61
      • Base health regen from 0.96 to .94
    • Zinx
      • Kitty Claws
        • Mana cost from 60/70/80/90 to 35/41/47/53
        • Power scaling from .21 to .75
        • Base dmg from 41/64/88/111 to 35/56/77/98
    • Revenant
      • Polish and Bug Fixing
        • Fixed a bug where Revenant wouldn’t automatically reload if his RMB was leveled.

CARDS

NOTE: All updates are based on Level 1 card values, but will affect cards of all levels.

  • DEATH
    • Awaken the Emeric
      • Increased the cost from 4 VIT / 6 INT to 4 VIT / 8 INT.
      • Increased the rate at which minions with Drain Life lose health from 3% Max Health to 5% Max Health per second.
      • Increased structure damage against Toxic Horde minions, they’ll now be killed in one attack.
      • Increased volume of card activation and the range at which it can be heard.
      • Fixed an issue where minions would path directly to core after being converted while between objectives.
    • Guard Piercer
      • Reduced basic armor penetration from 22 to 16.
    • Invader Mage
      • Reduced ability armor penetration from 12 to 10.
    • Lord Volstok
      • Renamed ability from ‘Experienced’ to ‘Dark Price’.
    • Nameless Curse
      • Increased damage per second from 50 to 60.
      • Reduced duration from 18 seconds to 16 seconds.
    • Numbing Rogue
      • Fixed an issue where the debuff aura would sometimes be lost on death.
    • Shadow Dancer
      • Increased cost from 3 VIT / 6 INT to 4 VIT / 7 INT.
      • Reduced duration from 15 seconds to 10 seconds.
      • Increased Power from 14 to 18.
    • Swamp Stalker
      • Reduced isolated basic damage bonus from 35 to 30.
    • Vampiric Blade
      • Adjusted cost from 9 AGI / 4 VIT to 7 AGI / 6 VIT.
  • KNOWLEDGE
    • Corrosive Walker
      • Fixed an issue which would cause card functionality to break occasionally.
    • Cryo-Agent
      • Reduced internal cooldown from 10 seconds to 4 seconds.
    • Echelon Soldier
      • Reduced fade time from 2 seconds to 1.5 seconds.
    • Generator
      • Reduced cost from 1500 gold to 1200 gold.
      • Reduced mana regen per second from 100 to 75.
    • Rejuvenator
      • Now has 2 charges.
      • Increased cost from 200 gold to 300 gold.
    • Sleeper Agent
      • Fixed an issue where it could be used to target enemies in the Shadowplane without vision of them.
    • Supply Sergeant
      • Fixed an issue which would cause card functionality to break occasionally.
    • Wetware Virus
      • Increased flat damage reduction from 30 to 50.
      • Increased attack speed slow from -30 to -50.
  • ORDER
    • Brilliant Fortification
      • Increased duration from 6 seconds to 7 seconds.
      • Reduced cost from 1000 Gold / 4 INT to 1000 Gold / 3 INT
    • Domain of Stillness
      • Fixed an issue which would cause card functionality to break occasionally.
    • Gates of Salvation
      • Increased heal from 225 to 275.
      • Reduced base cooldown from 45 seconds to 35 seconds.
      • Increased the elevated effect frequency increase per attribute point from 2% to 4%.
    • Godmother Vigilant
      • Reduced base Max Health bonus from 15% to 10%.
      • Reduced Max Health from 565 to 240.
      • Now grants 190 Max Mana.
    • Knight of Ashur
      • Increased base basic damage from 25 to 30.
      • Increased the elevated effect basic damage per attribute point from 1.5 to 2.5.
    • Mallenks Grace
      • Increased % Max Health shield granted from 15% to 25%.
      • Reduced mana cost from 100 to 75.
    • Mallenks Prayer
      • Fixed an issue which would cause card functionality to break occasionally.
    • Mallenks Tribute
      • Reduced maximum shield value from 20% Max Health to 15% Max Health.
      • No longer grants attack speed.
      • Now grants 290 Max Health.
    • Radiant Healer
      • Tooltip has been updated for consistency.
    • Yomi Guardian
      • Reduced cost from 3 DEX / 9 VIT to 3 DEX / 7 VIT.
      • Increased damage block from 50 to 70.
      • Reduced Basic Armor from 36 to 24.
      • Reduced Max Health from 300 to 240.
      • Fixed an issue which would cause card functionality to break occasionally.
    • Yomi Scepter
      • Now displays the pink ‘Revealed’ eye above players heads while debuffed.
      • No longer affects enemy minions, will only apply to Heroes.
  • GROWTH
    • Battle Shepherd
      • Increased minion health regen aura from 10 to 55.
      • Renamed ability from ‘Minion Leader Aura’ to ‘Split Pusher’.
    • Exoskeleton
      • Reduced flat damage block from 8 to 6.
    • Flame of Zechin
      • Increased cost from 2000 Gold to 3000 Gold.
      • Reduced base damage from 500 to 400.
      • Reduced damage per activation from 150 to 100.
      • Increased cooldown from 45 seconds to 60 seconds.
      • Increased mana cost from 25 to 50.
    • Growth Totem
      • Increased Power gained per minute from .8 to 1.0
      • Increased Max Health gained per minute from 15 to 20.
    • Pack Leader
      • Affected minions now have 150 increased movement speed when chasing a marked target.
      • Reduced duration from 30 seconds to 15 seconds.
      • Increased cast range from 800 to 1200.
    • Spry-Kin
      • Reduced cost from 2 VIT / 5 INT to 2 VIT / 4 INT.
      • Reduced cooldown from 120 seconds to 65 seconds.
      • Reduced percentage gained on activation from 60% missing health and mana to 50% missing health and mana.
    • Thundercleaver
      • Fixed an issue which would cause card active functionality to break occasionally.
    • Vengeful Mire
      • No longer remove you from the Shadowplane on activation.
      • Fixed an issue which would cause card functionality to break occasionally.
  • CHAOS
    • Deathcrawler
      • Reduced attack speed reduction from 65 to 50.
      • Reduced critical damage bonus from 300% to 250%.
      • Now has visual FX while active.
    • Nukeblood Mutant
      • Increased movement speed per stack from 15 to 20.
      • Increased attack speed per stack from 4 to 5.
    • Tireless Reaper
      • No longer remove you from the Shadowplane on activation.
    • Thorned Yomi
      • Cooldown now displays properly.
    • Unstable Cyborg
      • No longer remove you from the Shadowplane on activation.
      • Fixed an issue which would cause card functionality to break occasionally.

GEMS

NOTE: All updates are based on PVP normalized gem values, but will affect gems of all rolls.

  • Multishot
    • Reduced damage of additional projectiles from 80% to 60%.
  • Polish and Bug Fixing
    • Fixed a bug that made it possible to lose the ability to equip or unequip cards after selecting other cards while unequipping.

MONOLITH

  • Jungle Bot refinements: – Overall goal for refinements is keeping the Jungler in the field more & increasing how often they help push lanes
    • Jungle Bots will push lane after successful gank instead of retreating back to jungle
    • Raised Gold recall requirements by 1000 to keep them in the field more often
    • Mid game, Jungle Bots will help push lanes mid game unless friendly white camps have >=4 minions
    • Removed gold spent qualification from attack Green camp objective
    • Removed spending & enemy distance requirements from stealing Gold camp
    • Jungle bots will no longer clear a 1-minion white camp mid game
  • Aim Assist – fixed an issue where the aim assist was happening on targets that weren’t visible to the enemy.

UI AND GAME SYSTEMS

  • Economy and Progression Updates
    • Lowered the prices of Mastery Ranks 1 – 4 across all heroes:
      • Rank 1: 25,000 Reputation or 25 Coins
      • Rank 2: 75,000 Reputation or 75 Coins
      • Rank 3: 150,000 Reputation or 150 Coins
      • Rank 4: 250,000 Reputation or 250 Coins
    • Added Mastery Tokens. These tokens can be claimed for a Mastery Rank for any hero and any rank. They can be found in various reward systems.
    • Refunded all ranks purchased between Rank 1 and 4 with a free Mastery Token.
    • Added a Mastery Token to the Week 1 September Mega Vault track.
    • Increased the chance to get the Reputation Reward for a Daily Quest.
    • Removed all card level restrictions from finding them in chests. Now all cards can be found in any chest at any level.
    • Increased the Loot Crate substitution reward (when all Common items are owned) to 500,000 Reputation (from 100,000).
    • You can now purchase a Mega Vault Key during the final week of the month.
    • The first week in the September Monthly Mega Vault now has a Mastery Token as the 60-Star reward (replacing the normal Diamond Chest).
    • Changed the account level at which PvP is unlocked from 5 to 3.
  • Scoreboard Updates
    • Reorganized the layout for better readability and comparability.
    • Added team totals
    • Added Total Gold. Total Gold is only visible on yourself until the match is over.
    • Local Player now stands out better and is always on the top.
    • Time text is now accurate when the scoreboard shows at the end.
    • Enemy heroes that were not visible at the end of a match are now shown as visible with their values updated when the match ends.
    • Improved Post Match scoreboard readability
    • Bot difficulty is now represented with text and not stars
  • Deck Builder
    • Reorganized the layout so that it’s tab-based rather than a wizard. This allows you to take any step at any time.
    • You can now see gems and cards in your deck at any step.
    • Players can now click on summary cards to deselect them from deck.
    • Selected cards in your deck now stand out as much brighter.
    • Gem Selection UI generally updated for a cleaner flow.
    • Cards are now smaller on PC.
    • Scrolling is now much faster.
    • Bug Fix: Fixed a bug where sometimes your decks would create a copy rather than save the existing deck.
    • Bug Fix: Fixed several layout issues related to different safe zone settings on PS4.
  • Cards and Gems UI
    • Cards now clearly state if they are Active or Passive.
    • Cards are now dimmed on the HUD when you don’t have enough mana to cast them.
    • Toggle State cards now dim/lighten based on if they’re currently active or not.
    • Searching for gems and cards now searches the description text.
    • Sorting should now always function as expected.
    • Scrolling is now much faster.
    • Gems are now more compressed in the screen.
    • Sort button is now a dropdown on PC.
    • Updated the art on Black Ice Routine and Rejuvenator.
    • Bug Fix: Fixed mana regen value formatting when showing level up delta.
    • Bug Fix: Gems should no longer vanish when hovered in certain conditions.
    • Bug Fix: Fixed a bug where PS4 controllers could not use the search field.
  • Card Shop
    • Added Stats panel to the Card Shop, showing the current value of all stats.
    • Displayed gold cost now correctly updates on Cultivate cards.
    • Added a special display for when you attempt to play a card that you cannot afford.
    • Bug Fix: Gems no longer show duplicates after swapping decks or rejoining a match.
    • Bug Fix: “Points Available” on attributes will now be translated.
    • Bug Fix: Fixed a rare crash that could occur with attribute tooltips.
    • Bug Fix: Fixed an issue where Lifesteal was not showing correctly on major attribute points.
    • Bug Fix: Fixed an issue where you could end up in an odd state while quickly selecting slots and cards.
  • Misc
    • Restored Time Played and Total Stars to the stats panel.
    • Bug Fix: Fixed a layout issue with Mastery Rank 99. No, nobody hit it yet.
    • Bug Fix: Fixed a rare crash on the Daily Login Screen
    • Bug Fix: Fixed several instances of using a controller hotkey on a dialog and the screen behind it accepted the input.
    • Bug Fix: Fixed a rare crash that could occur if we failed to download client settings.
    • Bug Fix: Fixed a display issue where the Home Screen animations did not include Mastery Stars.

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